About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

The Witcher 3 HD Project Version 2.6 Out Now, Features Reworked Rocks & Better Toadstools

Posted on: 13 Feb 2016

Modder ‘HalkHogan’ has released a new version of his HD Texture Pack for The Witcher 3: Wild Hunt. This new version of his project fixes some LOD issues with the rocks, making them look more natural than before. In addition, the new textures for rocks are much more optimized.

New Video For Ghost Recon: Future Soldier Shows The Ugly Truth Behind E3 Builds

Posted on: 13 Feb 2016

By now, all of you know that the E3 builds of most games are special vertical slices of the game, that appear to be more impressive than their final builds. But have you ever wondered how developers are able to create such amazing demos? Well, time to get a glimpse at what actually happens with the E3 … Continue reading New Video For Ghost Recon: Future Soldier Shows The Ugly Truth Behind E3 Builds →

Rise of the Tomb Raider – New Patch Brings Various Performance Improvements For GPU-bound Situations

Posted on: 12 Feb 2016

Nixxes and Crystal Dynamics have released a new patch for the PC version of Rise of the Tomb Raider. According to the changelog, this update brings various performance improvements for GPU-bound situations, and sports a variety of other smaller optimizations, bug-fixes, and tweaks. This patch will be auto-downloaded from Steam, and you can read its complete … Continue reading Rise of the Tomb Raider – New Patch Brings Various Performance Improvements For GPU-bound Situations →

BlazBlue: Chronophantasma Extend Is Coming To The PC On March 2nd

Posted on: 12 Feb 2016

H2 Interactive has announced that BlazBlue : Chronophantasma Extend, developed by Arc System Works, for PC platform will be officially released on Steam on March 2nd.

The Solus Project Gets Story Trailer

Posted on: 12 Feb 2016

Grip Games has released a new trailer for The Solus Project. In The Solus Project, Earth has been destroyed and mankind lingers on in a small fleet of ships near Pluto. As humanity’s last hope, you are sent to scout a distant planet as a potential location for a colony. The Solus Project is coming … Continue reading The Solus Project Gets Story Trailer →

Battlefleet Gothic: Armada – New Trailer Shows Off The Chaos Fleet

Posted on: 12 Feb 2016

Focus Home Interactive has released a new trailer for Battlefleet Gothic: Armada, showcasing the Chaos fleet. Developed on Unreal Engine 4 and planned for an early 2016 release, Battlefleet Gothic: Armada is an RTS in which the player takes command of one of these battlefleets composed of the most powerful spaceships from the Imperial, Chaos, … Continue reading Battlefleet Gothic: Armada – New Trailer Shows Off The Chaos Fleet →

Quantum Break – Official PC System Requirements Revealed – DX12-Only, 8GB of RAM Minimum [UPDATE]

Posted on: 12 Feb 2016

Microsoft and Remedy have just revealed the official PC requirements for Quantum Break. According to them, Quantum Break will be a DX12-only game that will require at least 8GB of RAM, Windows 10 a quad-core CPU and 2GB of VRAM. As for its recommended specs, Remedy suggests an NVIDIA 980Ti or an AMD Radeon R9 … Continue reading Quantum Break – Official PC System Requirements Revealed – DX12-Only, 8GB of RAM Minimum [UPDATE] →

New Call of Duty Game Being Developed By Infinity Ward, Planned For A Q4 2016 Release

Posted on: 12 Feb 2016

Activision has announced that Infinity Ward is currently working on a new Call of Duty game that is scheduled for a Q4 2016 release. Although the publisher did not reveal the platforms for which this new COD will be coming, we believe that it will hit current-gen platforms only (PC, PS4 and Xbox One).

Ubisoft Is “re-examining the Assassin’s Creed franchise,” No Assassin’s Creed Game In 2016

Posted on: 12 Feb 2016

Ubisoft announced yesterday that it won’t release any Assassin’s Creed game in 2016 as it is currently “re-examining the Assassin’s Creed franchise.” Now this is the right thing to do as both Unity and Syndicate were not up to what players had expected from a next-gen Assassin’s Creed game.

Watch Dogs II, Ghost Recon WildLands, For Honor & New South Park To Be Released Before April 2017

Posted on: 12 Feb 2016

Ubisoft has revealed today its quarterly financial results for the third quarter of fiscal year 2015/2016. According to the French company, a new Watch_Dogs game, Tom Clancy’s Ghost Recon WildLands, For Honor and South Park the Fractured but Whole will be released before April 2017.