Posts by John Papadopoulos:
Batman: Arkham Knight Gets New Patch – Restores Heavier Rain, Sports Minor Performance Optimizations
Posted on: 18 Dec 2015
Warner Bros and Rocksteady have released a new update for Batman: Arkham Knight. This latest patch is 538MB in size and according to its changelog it restores heavier rain during the opening section of the game, fixes missing rain effects on a few remaining player character skins, packs miscellaneous gameplay fixes and stability improvements and features … Continue reading Batman: Arkham Knight Gets New Patch – Restores Heavier Rain, Sports Minor Performance Optimizations
WARSHIFT – Indie Action RTS/RPG Hybrid By A Single Developer – Two New Gameplay Trailers Released
Posted on: 18 Dec 2015
Cyril Megem has informed us about two new gameplay trailers for his action RTS/RPG hybrid, WARSHIFT. The first trailer is devoted to the new playable character T-Raptor, which Cyril has just created and added to the game during the last update, while the second trailer shows more gameplay action from this indie game. Enjoy!
Dragon’s Dogma: Dark Arisen – Official PC Requirements Revealed
Posted on: 18 Dec 2015
Alongside the new screenshots and trailer for Dragon’s Dogma: Dark Arisen, Capcom has also revealed the official PC requirements for this title. According to the specs, PC gamers will at least need 4GB of RAM, 22GB of free HDD space and a DX9.0c GPU. You can view the game’s full PC requirements below.
Dragon’s Dogma: Dark Arisen – New PC Screenshots + Trailer Released
Posted on: 18 Dec 2015
Capcom has released a new set of screenshots and a trailer for the PC version of Dragon’s Dogma: Dark Arisen. Dragon’s Dogma: Dark Arisen will be released next month on Steam and will feature stunningly high-res graphics and improved fidelity, as well as support for Xbox 360 and Xbox One controllers. Enjoy!
Frogwares Shares New Artworks For Its Upcoming Lovecraft Game, Call of Cthulhu
Posted on: 17 Dec 2015
Frogwares is working on a Lovecraft game (Call of Cthulhu) and today released some new pictures from it. And while these are just artworks, we are pretty sure that all Lovecraft fans will drool over them. So go ahead and take a look!
Ark: Survival Evolved – PC vs. Xbox One Graphics Video Comparison
Posted on: 17 Dec 2015
Studio Wildcard has just released Ark: Survival Evolved on Xbox One (via its Game Preview program) and YouTube’s ‘Candyland’ has shared a video, comparing the PC with the Xbox One version. As we can see, there are tremendous differences between these two builds. In fact, the Xbox One version looks awful as it’s lost a … Continue reading Ark: Survival Evolved – PC vs. Xbox One Graphics Video Comparison
Brutal Doom 20b – New Video Shows Detailed Destroyable Bodies & Gib Physics
Posted on: 17 Dec 2015
Modder ‘SGtMarkIV’ released a new video, showcasing the destroyable bodies & gib physics that will be featured in the next version of Brutal Doom. Brutal Doom looks great as always, and we can’t wait to get our hands on this new version. Enjoy the video after the jump!
Homeworld: Deserts of Kharak Releases On January 20th
Posted on: 17 Dec 2015
Blackbird Interactive and Gearbox Software have announced that Homeworld: Deserts of Kharak (formerly known as Homeworld Shipbreakers) is set for release on January 20th on the PC. In order to celebrate this announcement, Gearbox released a new trailer that can be viewed below.
Dark Souls III – Official PC Requirements Revealed – 8GB RAM & DX11 GPU As Minimum Requirements
Posted on: 17 Dec 2015
Bandai Namco and FromSoftware have revealed the official PC requirements for Dark Souls III via its Steam store page. According to the requirements, PC gamers will need 8GB of RAM, a DX11 GPU and 50GB of free HDD space. Dark Souls III releases on April 12th and you can view its full PC requirements below.
BioShock Mod Removes 30FPS Cap From Its Physics Engine, Enables 60FPS/120FPS/144FPS
Posted on: 17 Dec 2015
Bioshock fans, here is something special for you today. Steam’s member ‘Turtle [CPU Cool]’ has shared the following mod that is basically a must-have for everyone that wants to enjoy Irrational Games’ title. As the title suggests, this mod removes the 30fps cap from the game’s physics engine, and my God do the game’s physics … Continue reading BioShock Mod Removes 30FPS Cap From Its Physics Engine, Enables 60FPS/120FPS/144FPS