Posts by John Papadopoulos:
Fallout 4 – Beta Update 1.6 is now available
Posted on: 01 Jul 2016
Bethesda has released a new beta patch for Fallout 4. According to its changelog, this update features several bug fixes, as well as a new type of saved game, Exitsave.
System Shock – Enhanced Edition versus Remake comparison video
Posted on: 01 Jul 2016
YouTube’s Candyland has released a new video, comparing the System Shock’s upcoming remake with its Enhanced Edition. As we can clearly see, Night Dive Studios has managed to stay true to the game’s original atmosphere, something that will definitely please a lot of old-school System Shock fans. Its Kickstarter campaign has already raised $632K, therefore … Continue reading System Shock – Enhanced Edition versus Remake comparison video
Total War: WARHAMMER – First major update released, adds DX12 beta support
Posted on: 30 Jun 2016
Creative Assembly has released the first major update for Total War: WARHAMMER. This update comes with one hell of bug fixes, balance tweaks to all races, a number of technical improvements and beta support for DX12. This update is 2GB in size and will be auto-downloaded from Steam. You can find its complete – and … Continue reading Total War: WARHAMMER – First major update released, adds DX12 beta support
SCORN – First-person horror game gets new beautiful screenshots
Posted on: 30 Jun 2016
Ebb Software has released today a new set of beautiful screenshots for SCORN. SCORN is described as an uncomfortable creep through an oozing world of organic otherworldly horror that will be coming to the PC in 2017.
System Shock – Demo lacks extensive optimizations, switch to Unreal Engine could happen
Posted on: 30 Jun 2016
Neogaf’s member ‘MaxOfS2D’ (who is currently working on the remastered version of System Shock) has just revealed some new interesting information about it. According to MaxOfS2D, the demo lacked extensive optimizations as it was developed by a small team of 4 core people and one programmer. Moreover, MaxOfS2D claimed that an engine switch to Unreal … Continue reading System Shock – Demo lacks extensive optimizations, switch to Unreal Engine could happen
BioShock: The Collection has been officially announced, coming on September 13th
Posted on: 30 Jun 2016
2K Games has announced that the BioShock: The Collection will be released on September 13th. 2K Games and Blind Squirrel Games have remastered the games for current-gen platforms, and you can view the debut trailer for BioShock: The Collection below.
ORION developer admits game ripping weapon art content off Call of Duty, fires 3D artist
Posted on: 30 Jun 2016
Developer David James has issued a new statement about the battle between Activision and Spiral Games regarding the unauthorised/illegal use of weapon art content from Call of Duty games. According to James, Spiral Games’ 3D artist did actually rip some content off the Call of Duty games, and a resolution has been reached.
AMD Radeon Software Crimson Edition 16.6.2 is now available for download
Posted on: 30 Jun 2016
AMD has released a new driver for its graphics cards. According to the release notes, the AMD Radeon Software Crimson Edition 16.6.2 adds official support for the newly released Radeon RX 480 GPU. In addition, this driver brings a Crossfire profile for World of Tanks, and fixes a number of issues.
The Technomancer – PC Performance Analysis
Posted on: 29 Jun 2016
The Technomancer is the next sci-fi action RPG from SPIDERS, the studio behind Bound by Flame and MARS: War Logs. Powered by the Silk Engine – which is a modified version of the PhyreEngine – The Technomancer is currently available on the PC and it’s time to see how this new title performs on the … Continue reading The Technomancer – PC Performance Analysis
Road Redemption to be fully released on October 15th
Posted on: 29 Jun 2016
PixelDash Studios and EQ-Games announced that the Road Rash-inspired Road Redemption will be fully released on October 15th. In addition, the publisher announced that the game has sold 100,000 copies to date.