About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

New Assassin’s Creed Odyssey trailer focuses on naval combat and exploration

Posted on: 18 Aug 2018

Ubisoft has released a new trailer for Assassin’s Creed Odyssey in which developers discuss ship customization, recruitment, and naval combat. In Assassin’s Creed Odyssey, players can take a ship and explore the islands of ancient Greece.

First gameplay trailer released for action RPG, Din’s Legacy

Posted on: 18 Aug 2018

Soldak Entertainment has released the first gameplay trailer for its upcoming action RPG, Din’s Legacy. Din’s Legacy. Din’s Legacy is described as an action RPG with mutating characters, set in a dynamic, evolving, fantasy world.

First specifications for NVIDIA GeForce RTX 2080 and RTX 2080Ti leaked

Posted on: 17 Aug 2018

Videocardz has been on the roll today with all its NVIDIA leaks. A few hours ago, we informed you about the existence of the NVIDIA GeForce RTX 2080Ti and it appears that some of its specifications have been leaked too.

Modder Kaldaien: 25% of CPU usage in Monster Hunter World is for switching active threads, has over 100 threads

Posted on: 17 Aug 2018

As we’ve already stated, Monster Hunter World is one of the few games that can stress even high-end CPUs. And while Capcom tried to explain the reasons why the game can be CPU-bound, modder Kaldaien has discovered that 25% of the overall CPU activity in this game is for switching active threads.

New free content released for Space Hulk: Deathwing Enhanced Edition

Posted on: 17 Aug 2018

Focus Home Interactive and Streum On Studio have released new free content for Space Hulk: Deathwing – Enhanced Edition. Included in the massive update is a new map, Infested Mies, playable in Solo Special Missions and Multiplayer Co-op. With more verticality than any other map, these twisting underground caverns and corridors strike a balance between … Continue reading New free content released for Space Hulk: Deathwing Enhanced Edition

NVIDIA GeForce RTX 2080Ti is real and here are the first screenshots from MSI’s custom solution

Posted on: 17 Aug 2018

As we already know, NVIDIA will reveal its new gaming graphics cards based on the Turing architecture on August 20th. However, what really caught us off guard was the fact that the Ti variant of its latest GPUs may be released sooner than expected.

Capcom is currently looking into fixing the connection error issues and improving mouse controls

Posted on: 17 Aug 2018

Capcom is currently looking into addressing some of the issues that PC gamers currently experience in Monster Hunter World. According to the Japanese company, the development team is currently looking into fixing the connection error issues and improving the game’s mouse control mechanics.

Intel’s leaked slides confirm specifications for Core i9-9900K, will be soldered, turbo boosted at 5.0Ghz

Posted on: 17 Aug 2018

Videocardz got its hands on some Intel slides that confirm the specifications of the 9th generation Core series. According to the slides, there will be three models at launch: Core i9-9900K, Core i7-9700K, and Core i5-9600K.

Third official gameplay trailer released for F1 2018

Posted on: 17 Aug 2018

Codemasters has released the third official gameplay trailer for F1 2018. According to the press release, this trailer showcases the lifelike recreation of the real world sport that you will be able to enjoy on August 24th.

NVIDIA showcases incredible real-time ray tracing visuals in Unreal Engine 4 via its RTX technology

Posted on: 17 Aug 2018

At SIGGRAPH 2018, NVIDIA revealed its first Quadro GPUs that will be based on the Turing architecture and will be able to handle real-time ray tracing. And in order to showcase these new capabilities, NVIDIA created this cinematic ray-traced scene running in real time in Unreal Engine 4.