About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

The Elder Scrolls VI news is years away according to Bethesda’s Pete Hines

Posted on: 11 May 2020

In the past few years, we’ve seen some funny and ridiculous The Elder Scrolls VI rumors. However, and according to Bethesda’s Pete Hines, we won’t be getting any The Elder Scrolls VI news in the foreseeable future. As Hines noted, players should temper their expectations as they won’t be hearing about the next part in … Continue reading The Elder Scrolls VI news is years away according to Bethesda’s Pete Hines →

New 2.2GB AI-enhanced HD Texture Pack for The Witcher 3 overhauls over 700 clutter textures

Posted on: 11 May 2020

Modder ‘rfuzzo’ has released a new AI-enhanced HD Texture Pack for The Witcher 3. According to the modder, this pack overhauls the textures of all cluster textures. This Texture Pack is 2.2GB in size, and enhances over 700 objects.

The original Red Faction gets an improved AI-enhanced HD Texture Pack

Posted on: 11 May 2020

Back in February 2019, we informed you about an AI-enhanced HD Texture Pack for the first Red Faction game. However, it appears that a new HD Texture Pack has appeared today. This new Texture Pack uses an improved AI-enhanced method to upscale the original textures, resulting in slightly better visuals.

Here is a Goldeneye 007 Remake in Unreal Engine 4 with Ray Tracing

Posted on: 10 May 2020

3D Artist Rafael Menezes has recreated the Washroom area from the classic Goldeneye 007 game in Unreal Engine 4. Menezes used Quixel Megascans and Ray Tracing in order to provide a more realistic look to the level. As such, these screenshots will give you an idea of what a proper Goldeneye 007 Remake could look … Continue reading Here is a Goldeneye 007 Remake in Unreal Engine 4 with Ray Tracing →

Metal Gear Solid 5 Big Boss invades Resident Evil 3 Remake, featuring full facial animations

Posted on: 10 May 2020

Modder ‘Darknessvaltier’ has released a pretty cool mod for Resident Evil 3 Remake. As the title suggests, this mod brings Big Boss from Metal Gear Solid 5 to Racoon City. To be more precise, the mod replaces Carlos with the final version of Big Boss (you know, the one with the horns).

New gameplay video released for F1 2020, showcasing Circuit de Barcelona-Catalunya

Posted on: 10 May 2020

Codemasters has released a new gameplay video for F1 2020. In this video, we ride on-board with Carlos Sainz in his McLaren as he takes on this classic high-speed track ahead of the weekend’s Spanish Virtual Grand Prix.

The official Twitter account of Mafia tweets after almost two years, hinting at Mafia 2/3 Remasters

Posted on: 10 May 2020

The official Twitter account for Mafia has tweeted after almost years. The message that the Mafia account has shared is quite simple. However, and after earlier leaks, we can assume that this is a hint for the Definitive Editions of Mafia 2 and Mafia 3.

SnowRunner PC Performance Analysis

Posted on: 10 May 2020

Focus Home Interactive has released its off-road trucking adventure, SnowRunner, on the PC via Epic Games Store. As such, it’s time to benchmark this new driving game and see how it performs on the PC platform.

STALKER 2 – Unreal Engine 4 Official Screenshot versus CRYENGINE fan remake

Posted on: 10 May 2020

In March 2020, GSC GameWorld released the first official screenshot for STALKER 2. STALKER 2 will be using Unreal Engine 4, and this screenshot is a teaser of what gamers can expect from the game.

Here are unreleased prototype versions of 16-bit Genesis classics, like Sonic and Streets of Rage

Posted on: 10 May 2020

YouTube’s ‘wadelyjp’ has shared a video, showing prototype versions of some classic 16-bit Genesis games. As such, you can take a look at the prototype versions of the first Sonic, Streets of Rage, Wrestle War and more.