About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Someone has created an amazing Death Stranding VR Tech Demo in Unity Engine

Posted on: 07 Apr 2020

Death Stranding is the latest game from Kojima Productions that showcases what Guerilla’s Decima engine is capable of. However, it appears that someone has decided to showcase what a VR version of this game could look like in Unity Engine.

Ori and the Will of the Wisps Patch 4.6 released, improves performance, loading times & more

Posted on: 07 Apr 2020

Moon Studios has released a new major patch for Ori and the Will of the Wisps. This patch will update your game’s version to 4.6 and brings improvements to performance, loading times and to scene and asset loading.

Half-Life: Source – Portal Edition released, adds the Portal Gun to Half-Life: Source

Posted on: 07 Apr 2020

Half-Life and Portal fans, here is something special for you today. Modder ‘NOAHakaVOSEN’ has finally released Version 1.0 for his Portal Mod for Half-Life Source. As its title suggests, Half-Life: Source – Portal Edition adds the Portal gun to Half-Life: Source.

Techland talks a bit about Ray Tracing in Dying Light 2, will make Dark Zones more intense

Posted on: 07 Apr 2020

Dying Light 2 is a game we are really looking forward to. After all, Dying Light was one of the best zombie games to date. Dying Light 2 will be using C-Engine and will take advantage of real-time ray tracing. And, in an interview with OPM, Techland’s rendering director Tomasz Sza?kowski talked a bit about … Continue reading Techland talks a bit about Ray Tracing in Dying Light 2, will make Dark Zones more intense

Mafia 2 Definitive Edition, Mafia 3 Definitive Edition & Saints Row The Third Remastered rated for the PC [UPDATE]

Posted on: 06 Apr 2020

It appears that new versions/editions of Mafia 2, Mafia 3 and Saints Row The Third are currently under way. The Taiwan Digital Game Rating Committee has rated has rated Mafia 2 Definitive Edition and Mafia 3 Definitive Edition. On the other hand, ESRB has rated Saints Row The Third Remastered.

Doom 4 Vanilla 3.0 Mod available for download, featuring reworked blood sprites & improved animations

Posted on: 06 Apr 2020

Doomworld’s member ‘Noiser’ has released a brand new version of the DOOM 4 Vanilla mod. This is a must-have mod that you really have to play, especially if you love id Software’s classic Doom games.

The Witcher 3 Redux V1.9 released, tweaks Adaptive Human Intelligence, fixes bugs/glitches

Posted on: 06 Apr 2020

Modder ‘Aleks Vuckovic’ has released a brand new version of his gameplay overhaul mod for The Witcher 3. The Witcher 3 Redux version 1.9 brings major improvements and tweaks to Adaptive Human Intelligence. Moreover, it fixes a number of bugs and glitches.

AMID EVIL now uses Unreal Engine 4.24.3, will support DLSS 2.0 in the future

Posted on: 06 Apr 2020

Indefatigable has announced that its retro first-person shooter, AMID EVIL, will support NVIDIA’s new DLSS tech, DLSS 2.0, in the near future. In addition, the team has released a new patch that upgrades its engine to Unreal Engine 4.24.3.

Resident Evil 3 Remake PC Performance Analysis

Posted on: 05 Apr 2020

Resident Evil 3 Remake is the latest RE game from Capcom that has been recently released. Powered by the RE Engine and supporting both DX11 and DX12, it’s time now to benchmark this game and see how it performs on the PC platform.

Resident Evil 3 Remake mod uncaps the animations of distant zombies, allowing them to run at 60fps

Posted on: 05 Apr 2020

Similarly to Resident Evil 2 Remake, Resident Evil 3 Remake locks the animations of distant zombies to 30fps. Naturally, this can be really distracting, especially on the PC. Thankfully, though, there is now a mod that unlocks/uncaps the animations of all distant zombies.