Nightdive Studios has released the first gameplay trailer for Shadow Man Remastered. According to the developers, this remaster adds 4K support, restores cut content, and more.
Shadow Man was originally developed by Acclaim Studios and published for the PC, PlayStation, Nintendo 64, and Dreamcast console in 1999.
Now as with all of Nightdive’s remasters. Shadow Man Remastered will be using the KEX Engine. This engine was used to restore other classic video games across all digital platforms including System Shock: Enhanced Edition, Turok, Turok 2: Seeds of Evil, Blood: Fresh Supply, and Forsaken Remastered.
The game will feature 4K widescreen display support, dynamic shadow mapping, dynamic per-pixel lighting, antialiasing, and other post-process effects. Moreover, it will have higher density of particle effects, refined art, audio, and assets, and will support HDR rendering. Furthermore, players can expect a refined gameplay experience.
There is currently no ETA on when the game will come out.
Shadow Man Remastered Gameplay Trailer
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”