Nightdive Studios has released the first gameplay trailer for Shadow Man Remastered. According to the developers, this remaster adds 4K support, restores cut content, and more.
Shadow Man was originally developed by Acclaim Studios and published for the PC, PlayStation, Nintendo 64, and Dreamcast console in 1999.
Now as with all of Nightdive’s remasters. Shadow Man Remastered will be using the KEX Engine. This engine was used to restore other classic video games across all digital platforms including System Shock: Enhanced Edition, Turok, Turok 2: Seeds of Evil, Blood: Fresh Supply, and Forsaken Remastered.
The game will feature 4K widescreen display support, dynamic shadow mapping, dynamic per-pixel lighting, antialiasing, and other post-process effects. Moreover, it will have higher density of particle effects, refined art, audio, and assets, and will support HDR rendering. Furthermore, players can expect a refined gameplay experience.
There is currently no ETA on when the game will come out.