About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Resident Evil Village to be the longest RE Engine game to date

Posted on: 12 Aug 2020

A lot of Resident Evil fans were disappointed by how short Resident Evil 3 Remake actually was. However, it appears that the upcoming Resident Evil games will be longer than that. According to Capcom insider Dusk Golem, Resident Evil 8: Village will be the longest RE Engine game to date.

The Witcher 3 Redux V3.3 released, tweaks damage and stats, fixes a bug, and more

Posted on: 12 Aug 2020

Aleks Vuckovic has just released a new version of his Redux Mod for The Witcher 3. The Witcher 3 Redux is a “light” gameplay overhaul, bringing enough major changes to its gameplay. Therefore, this is gameplay mod that we recommend using in your second playthrough.

Edge of Eternity enters its beta phase today, gets new trailer

Posted on: 12 Aug 2020

Midgar Studio and Dear Villagers have announced that their JRPG, Edge of Eternity, enters its beta phase today. In order to celebrate this announcement, the teams have also released a brand new trailer that you can find below.

Hyper Scape PC Report – Performance, mouse controls, CPU scaling & more

Posted on: 12 Aug 2020

After a successful open beta, Ubisoft has released its new battle royale game, Hyper Scape, on the PC. Since this is an online-only game, it was impossible to have a proper PC Performance Analysis with benchmarks under identical circumstances. Therefore, we’ve decided to simply share our performance impressions of it.

You can now play as Wario in the Super Mario 64 PC native DX12 game

Posted on: 12 Aug 2020

SM64 SGI Project has released a brand new version of Render96 HD Model Pack for Super Mario 64 that adds a Wario 3D model. This Wario mod is basically a character swap mod for Luigi, and by replacing it PC gamers can play Super Mario 64 with Mario’s evil twin, Wario.

Second Extinction, co-op FPS in which you fight dinosaurs, hits Steam Early Access in September 2020

Posted on: 12 Aug 2020

Systemic Reaction has announced that its upcoming co-op FPS in which you fight dinosaurs, Second Extinction, will hit Steam Early Access in September 2020. In order to celebrate this announcement, the team has also released a new trailer that you can find below.

Atomic Heart targets a 2021 release date, gets a brand new gameplay video

Posted on: 12 Aug 2020

Mundfish has released a brand new gameplay video for Atomic Heart, showcasing a mini-boss Fight with Plyush. Furthermore, Mundfish has announced that the game now targets a 2021 release. Not only that, but this trailer features music from Doom composer Mick Gordon.

Call of Duty Modern Warfare August 11th Update fixes Shooting Range trial exploit

Posted on: 12 Aug 2020

Infinity Ward has released a new update for Call of Duty Modern Warfare. According to the release notes, this patch fixes an exploit in the Shooting Range trial. Moreover, this new update brings a number of weapon balance tweaks.

Mass Effect Trilogy Remaster may be announced in September 2020, may release this October

Posted on: 12 Aug 2020

The moment a lot of Mass Effect fans have been waiting for come relatively soon. Liana Ruppert, is a massive fan of the Mass Effect games has shared a mysterious tweet, hinting at a September 2020 announcement of Mass Effect Trilogy Remaster.

Halo Infinite has been delayed until 2021

Posted on: 12 Aug 2020

Microsoft and 343 Industries have announced that Halo Infinite has been officially delayed until 2021. According to the teams, this is mostly due to multiple reasons, including the COVID 19 pandemic.