Modder ‘Kingslayer997’ has released a new mod for The Witcher 3 that aims to recreate the feel of the ragdolls seen in the E3 2014 demo. So, if you are not happy with the default ragdoll physics, this is a mod you can try.
Going into more details, Dynamic Ragdolls is a physics overhaul mod focused on restoring the heavier, more natural ragdoll behavior shown in the 2014 gameplay demo. The goal is to remove the current stiff and sometimes floating-looking ragdolls that can break immersion during combat.
In the vanilla game, enemies often fall in unnatural ways, with stiff joints and bodies that seem to hover or slide after death. This mod adjusts ragdoll parameters to create heavier, more reactive, and more believable physics when enemies collapse or are knocked down. The goal is to make combat feel more impactful by allowing bodies to respond more naturally to momentum and environmental forces, closer to how they behaved in early promotional footage.
The first version of Dynamic Ragdolls improves the ragdolls of Drowners and Ghouls. Do note, though, that since is an early test version, you might encounter some bugs, odd physics behavior, or unexpected interactions. The mod will continue to evolve as more creatures are supported and the physics are refined.
You can go ahead and download the mod from this link. At the end of the article, you can also find a trailer for it. This will give you a pretty good idea of what you can expect from the mod. So, if you don’t want to download it, you should at least watch it.
Speaking of The Witcher 3 Next-Gen, you can also download some other cool mods for it. For example, there is a really cool first-person mod. The Characters Reworked Project is another interesting mod that improves the quality of over 100 characters. Let’s also not forget this mod that lets you kill most in-game NPCs. Then we have this mod that overhauls the game’s combat with better animations, better targeting, and new dodging mechanics.
In July 2024, we shared mods that restored the boat races and added 15 new quests. A modder has also restored the reputation system that CDPR cut from the game. Plus, there is a cool fan expansion, based on the original book “The Last Wish”. Then, in February 2026, a modder shared a DLC-sized expansion mod that added a new questline for Ciri and a new region to explore.
In December 2023, we shared this mod that restores content that was cut from all previous The Witcher games. Then, in February 2024, we shared a mod that attempted to remove the fake “hero” light from the game’s cut-scenes. There is also this mod that allows you to explore a part of the world from the first The Witcher game in TW3. Oh, and don’t forget this mod that allows you to ride a Griffin. Or how about this Sekiro-inspired combat mod?
Another must-have mod is Witcher Online. With this mod, players can join servers and play together with friends. You can customize your character with Custom Player Characters and relax in taverns using the Chill Out feature. You can also chat with other players, use emotes, and roleplay with strangers. Best of all, you can experience the full story of Geralt and Ciri from beginning to end, all while exploring the world of The Witcher with other players.
We also have some mods for those playing with Ray Tracing. The RTX Mirrors Mod adds proper reflections to the game’s mirrors. Then we have this mod that improves the fire effects via Ray Tracing Global Illumination. Plus, this mod fixes the Ray Tracing bleach issues.
Have fun!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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