Have you ever wondered what Mass Effect’s characters would look like with Dragon Age’s assets (clothes and armors)? Well, time to find out. DeviantArt’s member ‘AndrewRyanArt’ has released a WIP shot from his upcoming wallpaper, that blends together Mass Effect with Dragon Age. The end result is gorgeous and AndrewRyanArt will revisit some of these characters in the final version of his wallpaper. Until then though, enjoy the following one! Continue reading Dragon Age meets Mass Effect in this fan-made ‘Dragon Effect’ wallpaper→
Aventurine has released a new set of screenshots for the sequel of Darkfall, Darkfall: Unholy Wars. Darkfall Unholy Wars is an MMORPG that promises to rely as much on your skill as on the choices you make. The game will feature an all new user interface that is built for lightning fast combat and will connect players to magic or melee like never before. Darkfall: Unholy Wars is currently planned for a November 20th release, exclusively on the PC. Enjoy! Continue reading Darkfall: Unholy Wars – New Screenshots Released→
IO Interactive has released a walkthrough video for Hitman: Absolution’s MP mode, Contracts. Contracts is a new online mode which allows gamers to create and share their own custom hit challenges within the Hitman: Absolution game. Players will choose a level, targets, weapons and then set their own rules for completing the contract based on time, style and witnesses. There are no clumsy editors or complicated mechanics to learn; in Contracts you simply play to create. As an asynchronous mode,Contracts allows fans to compete against friends at any time, regardless of whether they are online. Enjoy! Continue reading Hitman Absolution – Contracts Playthrough→
Sports Interactive and SEGA, the developer and publisher behind the best-selling Football Manager series, announced today the release date for this year’s game. Football Manager 2013 will be released across the world on Friday, November 2nd. Continue reading Football Manager 2013 – Release Date Announced→
Hayssam Keilany has released a new set of screenshots from the path-tracing Brigade 2 Engine. These new images showcase chromatic aberration with windows reflecting the world around them (no pre-baked reflections), as well as Anamorphic Lens effects. In addition, Keilany has posted a new update on his blog regarding the Brigade 2 Engine, so be sure to check it out. Enjoy! Continue reading Brigade 2 Engine – New Screenshots Unveiled→
Well, we all knew that the latest Splinter Cell game was not a stealth game. The E3 demo proved what most of us feared. Ubisoft attempted to streamline the experience and introduce a lot of action sequences in order to attract more gamers to it. Naturally, the French company tried to convince everyone that this was still the Splinter Cell game they knew and fell in love with. However, the company revealed at the Eurogamer Expo event that the franchise is no longer centered around its stealth roots. Continue reading Ubisoft finally admits what most of us already knew; Splinter Cell is not a stealth game anymore→
Branislav Siles, lead developer of the Atomontage Engine, has released a new set of screenshots from his voxel-based engine. Atomontage Engine promises to become one of the ultimate solutions in real-time 3D. Atomontage engine supports a number of content representations. It supports polygons, but is heavily based on voxels. Collision primitives are also supported, meaning that this engine might be able to accomplish its development team’s dreams. Continue reading New Screenshots From Atomontage Engine Give Us A Glimpse Into The Future→