Team Meat and Edmund McMillen hint at a new Super Meat Boy game

Super Meat Boy was one of the best – and most frustrating – platforms in recent years and we’ve waited patiently for a DLC, an expansion or even a sequel to it. You see, Super Meat Boy is something unique that you either love or hate. And we are happy to report that in the coming weeks, Team Meat will announce a new Super Meat Boy game. Continue reading Team Meat and Edmund McMillen hint at a new Super Meat Boy game

Possible DLC announcements and patches for RAGE and The Elder Scrolls V: Skyrim in April

Great news for all RAGE and Skyrim fans, as Bethesda’s Pete Hines has revealed that some new things are coming down the road in April for both of these titles. In other words, this could mean a new patch for them and an announcement for a new DLC. After all, we already know that Bethesda is working on a DLC for Skyrim so our guess is that it will be revealed next month. Continue reading Possible DLC announcements and patches for RAGE and The Elder Scrolls V: Skyrim in April

Project CARS Build 184 comes with the BAC Mono car and a new track to race

Slightly Mad Studios have released the newest weekly build of their WMD-powered Project CARS title. Build 184 gives members with Team Member status and above the first chance to test drive the exciting 2011 BAC Mono on a brand new track. As always, the company has also released some impressive new shots to showcase the new car and track and I really feel the need to repeat myself; Slightly Mad Studios have introduced an amazing lighting system to their game. Continue reading Project CARS Build 184 comes with the BAC Mono car and a new track to race

rFactor 2 gives Project CARS a run for its money; amazing screenshots from this pure-sim racing game

We’ve been covering extensively Project CARS these past weeks and admit it, it does look great, right? Well, time for a nice surprise as BSNismo – the man behind some impressive videos for Project CARS – has shared some astonishing screenshots from Project CARS’ rival, rFactor 2. rFactor 2 looks amazing and can look as good as Project CARS. Not only that, but ISI’s racing game is a better and more hardcore sim racing game. The tire deformation in particular is by far the best we’ve ever seen. rFactor 2 is currently in beta phase. Enjoy! Continue reading rFactor 2 gives Project CARS a run for its money; amazing screenshots from this pure-sim racing game

Torchlight 2 gets new screenshots and a video to showcase the in-game pets

Runic Games have released some new screenshots and a video for their upcoming action RPG game, Torchlight 2, to showcase the pets that will be available in the game. Players will be able to choose between a Ferret, a Chakawary, a Cat, a Bulldog, a Hawk, a Panther and a Wolf. According to the devs, pets have their own inventory, can learn spells, can be transformed temporarily or permanently into other creatures by feeding them certain fish, sell your unwanted inventory in town and will return with requested items from your shopping list. Torchlight 2 does not have an ETA yet. Enjoy! Continue reading Torchlight 2 gets new screenshots and a video to showcase the in-game pets

Path of Exile – Public Beta Stress Weekend Has Just Been Started

Action RPG fans, get ready as the public beta stress weekend of Path of Exile has just been started. Path of Exile is a free online-only action role-playing game set in the dark fantasy world of Wraeclast. It is currently under development by Grinding Gear Games in New Zealand and the beta stress will last for at least two days. Continue reading Path of Exile – Public Beta Stress Weekend Has Just Been Started

Test Drive: Ferrari Racing Legends will be as close to semi-sim as it can possibly get

Test Drive: Ferrari Racing Legends is the second racing game that is developed by Slightly Mad Studios, the team behind the Shift series and the upcoming Project CARS. And we bet that a lot of you are wondering whether this will be a sim or an arcade racing game. Well, it won’t be either of them – or both of them in a way – as according to Ian Bell, Test Drive: Ferrari Racing Legends will be as close to a semi-sim racing game as it can possibly can. Continue reading Test Drive: Ferrari Racing Legends will be as close to semi-sim as it can possibly get

Legend of Grimrock – Fan requests a GUI for disabled people, devs respond and add it in due time

This is a really touching story and shows that there is still hope in the gaming industry. We’ve been supporting indie developers and especially the folks behind Legend of Grimrock. Legend of Grimrock is an old-school RPG and looks quite amazing. The game is priced at only 10 bucks and you have anothe reason to support this studio guys. Why you ask? Keep reading. Continue reading Legend of Grimrock – Fan requests a GUI for disabled people, devs respond and add it in due time

inXile and Obsidian to work together in Wasteland 2 if their Kickstarter hits $2.1 million USD

inXile has announced that they have reached an agreement with Obsidian for potential design assistance for Wasteland 2. According to that agreement, Obsidian’s Chief Creative Officer, Chris Avellone, is going to work with our team on the design and writing of the game if the game’s Kickstarter campaign hits $2.1 million USD. Which could very well happen as there are still 17 days to go. Continue reading inXile and Obsidian to work together in Wasteland 2 if their Kickstarter hits $2.1 million USD

Nuclear Dawn gets a huge Update; lots of fixes, improved collisions, updated localizations

Interwave Games have released a new update for their FPS/RTS hybrid, Nuclear Dawn. Nuclear Dawn promises to be the first game to offer a full FPS and RTS experience, within a single gameplay model, without crippling or diluting either side of the game and this update comes with updated localization, improved collisions, various balance changes and lots of fixes. The update will be auto-downloaded next time you start the Steam client and you can view its complete changelog below. Enjoy! Continue reading Nuclear Dawn gets a huge Update; lots of fixes, improved collisions, updated localizations