AD Massicuro has shared a new video, showcasing Marvel’s Spider-Man Remastered in 8K with Reshade Ray Tracing Shadows and Ambient Occlusion.
As we’ve already reported, the game by default uses Ray Tracing Reflections. However, and thanks to Reshade, PC gamers can further improve the quality of shadows, global illumination and ambient occlusion.
AD Massicuro was also able to add ray-traced “Self-Shadowing”. This allows non-static objects in the environment, such as game characters and interactive objects, to cast shadows on themselves and each other.
From what we know, Nixxes does not plan to implement proper ray-traced shadows or global illumination. Thankfully, though, the team was able to improve the quality of HBAO+ via an update.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”