Back in October, we shared the performance tech demo for the unofficial Half-Life 3, or Half-Life 2: Episode 3 if you prefer, game Project Borealis. However, Project Borealis isn’t the only game that aims to recreate this vaporware title. Boreal Alyph is also based on Marc Laidlaw short story “Epistle 3” and its development team has released some new videos from it.
In case you weren’t aware of, Epistle 3 is a synopsis of Half-Life 2: Episode 3, written by ex-Valve writer, Marc Laidlaw, and Boreal Alyph aims to capture Valve’s lost vision, and bring a fun, and satisfying end to the celebrated Half-Life series.
Boreal Alyph will feature Physically Based Rendering (PBR). PBR is a rendering technique that allows for far more accurate shading and reflections than the traditional rendering methods used by Source. Moreover, this fan-made Half Life 3 game will also support SubSurface Scattering. SSS simulates the bleeding of light through materials like skin, liquid, and plastic, allowing to have far more realistically lit humans and aliens, enhancing the overall immersion.
The new videos that the team released showcase some of the in-engine assets, the weapon reverb sounds and the combat mechanics that have been implemented in it. Do note that the game is still in a very early stage.