The Lord of the Rings ring of power

New gameplay footage surfaces from a cancelled triple-A The Lord of the Rings Action RPG

Traveller’s Tales has shared a video, featuring some gameplay footage from a cancelled triple-A The Lord of the Rings action RPG game. This LOTR game would have involved both Guillermo del Toro and Peter Jackson, and looked pretty cool.

Traveller’s Tales spent 1 million dollars in order to pitch this LOTR game to Guillermo del Toro and Peter Jackson. The initial was to use the LOTR demo so they could get the green light for a The Hobbit game. However, the team also planned to create a LOTR game. Traveller’s Tales created a really impressive demo in just six months, and below you can find some gameplay footage from it.

The Lord of the Rings demo featured four playable sequences that were taken directly from the first movie. Not only that, but the team had also created five additional tech demos.

In the first full level, players could assume the role of Froddo. This first level showcased the game’s stealth gameplay mechanics and featured free roaming. Players would be able to sneak, hide, throw rocks to distract the Uruk-Hai and climb trees. Moreover, players could use their senses to focus in on enemies, and jump and use enemies.

Gameplay footage from The Lord of the Rings cancelled action RPG

The second level was the Isengard fight between Gandalf and Saruman. The third level was another sneaking level in which Froddo attempts to escape the black rider. Lastly, the fourth level was the fight between Barlog and Gandalf.

This cancelled The Lord of the Rings game targeted old-gen platforms, and was pitched in 2009. Both Guillermo del Toro and Peter Jackson were impressed by the LOTR demo, and gave the green light for a The Hobbit game. However, Warner Bros was against the idea of re-creating the movie in a game. Instead, the publisher wanted a completely different game, set in the same universe.

Traveller’s Tales then continued working on the LEGO series, and created LEGO The Hobbit.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email