Sonic 2020 screenshots

Sonic 2020 is an impressive Unreal Engine 4-powered fan game, first two episodes released

Now here is something really special for all our Sonic fans. BOLTrtg has released the first two episodes of the Unreal Engine 4-powered fan Sonic game, Sonic 2020. In order to celebrate this release, BOLTrtg has also released a new trailer that you can find below.

Sonic 2020 tells the story of why chaos emeralds are no longer used in recent Sonic games. The game tells the that events took place after Sonic Unleashed before Sonic Lost World that prevent the characters from using chaos emeralds.

This first episode, White Jungle, focuses on Sonic. On the other hand, the second episode, Shadow of Water, focuses on Shadows. Do note, however, that White Jungle is the third chronological episode, whereas Shadow of Water is the fourth chronological episode.

Sonic 2020 looks absolutely fantastic, and it’s easily one of the most beautiful Sonic fan games to date. It’s also no stretch saying that it gives all official 3D Sonic games a run for their money.

BOLTrtg has also revealed the PC requirements for running this Sonic game. PC gamers will at least need an Intel i5 5th generation or an AMD A10 7th generation CPU, with 4GB of RAM and a 2 GB Direct3D 11&12 GPU. Moreover, the game requires 5GB of free hard-disk space.

You can download the first episodes for Sonic 2020 from here. Unfortunately, there isn’t ETA on when the next episodes will come out. Still, we do know that the final game will have seven episodes in total.

Speaking of Sonic fan games, you may want to also find interesting Sonic 3D in 2D, Sonic Project Hero, Open Sonic or Sonic Robo Blast 2.

Have fun!

Sonic 2020 Launch Trailer - Episode Shadow of Water

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email