GTA 5 modded new feature

Grand Theft Auto 5 & Crysis 3 in 8K/Max Settings with Ray Tracing Reshade

Digital Dreams has shared two videos, showcasing Grand Theft Auto 5 and Crysis 3 in 8K/Max settings with Ray Tracing Reshade. In order to capture these videos, the YouTuber used an NVIDIA GeForce RTX3090 and both of these videos look amazing.

The GTA5 video will give you an idea of how amazing this latest Grand Theft Auto game can look with mods. However, I expect Grand Theft Auto 6 to look significantly better than it. After all, GTA6 will be only coming on next-gen platforms. On the other hand, the Crysis 3 video will give you a glimpse at its upcoming official remaster. Crytek has not revealed any tech details for Crysis 2 Remastered and Crysis 3 Remastered yet. However, we can expect both of them to use CRYENGINE’s GPU-agnostic Ray Tracing solution.

As we’ve already reported, Marty McFly’s post-process RT solution can improve a game’s Global Illumination and Ambient Occlusion effects. However, Reshade is only using depth information available in screen space in order to provide these “path tracing” effects. Furthermore, Reshade does not know the light direction which may lead to some “inaccurate” effects.

Speaking of 8K videos, here are Just Cause 3 and The Witcher 3 running in 8K. You can also find Assassin’s Creed Valhalla in 8K. Oh, and we have also shared Red Dead Redemption 2Batman Arkham Knight, Battlefield 1 & Metal Gear Solid 5, as well as Diablo 3, Battlefield Bad Company 2, COD: Modern Warfare and Horizon Zero Dawn running in 8K.

Lastly, and as a bonus, I’ve also included below another 4K video for GTA 5. This video shows the game with the QuantV Mod and Marty McFly’s Reshade Ray Tracing. It also looks amazing, so be sure to watch it too.

Enjoy!

[8K] Crysis 3 Remastered | RTX 3090 | Beyond all Limits Raytracing | EXTREME settings

[8K] Most Realistic GTAV ever! Raytracing |GTAV Real Los Angeles | new buildings and emergency

GTA V: Insane Photorealism Graphics MOD - Maximum Settings Gameplay - Ray-Tracing Graphics MOD [4K]

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email