Square Enix has announced that its Secret of Mana remake will release in a couple of hours. In order to celebrate this announcement, the publisher has revealed the game’s launch screenshots and trailer. Continue reading Launch trailer & screenshots released for Secret of Mana
Tag Archives: Square Enix
Fear Effect Sedna releases on March 6th
Square Enix Collective and Sushee have announced that their Fear Effect sequel – Fear Effect Sedna – will release on March 6th. In order to celebrate this announcement, Square Enix released a new trailer that you can view below. Continue reading Fear Effect Sedna releases on March 6th
Here is what NVIDIA’s VXAO looks like in Final Fantasy XV, comparison screenshots
As you may already be aware of, the PC benchmark of Final Fantasy XV featured three specific NVIDIA GameWorks effects. These three effects were: Turf, HairWorks and Flow. The final version of the game will support two additional effects, VXAO and ShadowWorks, and Resetera’s member icecold1983 was able to enable VXAO in the benchmark tool, showcasing what gamers can expect from this technique. Continue reading Here is what NVIDIA’s VXAO looks like in Final Fantasy XV, comparison screenshots
Secret of Mana Official PC System Requirements
Secret of Mana releases next week and Square Enix revealed the game’s official PC system requirements via its Steam store page. According to the specs, PC gamers will need at least an a 64-bit operating system with an Intel Core i3 at 2.4GHz, 4GB of RAM, and an NVIDIA GeForce GT730 or an AMD Radeon R7 240 in order to play it at 1280×720. Continue reading Secret of Mana Official PC System Requirements
Square Enix will fix the LOD and stuttering issues in the final version of Final Fantasy XV Windows Edition
A couple of days ago, we informed you about some GameWorks HairWorks issues that currently affect the benchmark tool for Final Fantasy XV. And from the looks of it, Square Enix is now aware of these issues and will address them in the full version of the game. Continue reading Square Enix will fix the LOD and stuttering issues in the final version of Final Fantasy XV Windows Edition
Final Fantasy XV will support cross-play co-op between Xbox One and Windows 10
Final Fantasy XV releases next month on the PC and according to its official Windows Store page, it will support cross-play co-op between Xbox One and Windows 10. And as you may have guessed, the cross-play platform support will only be exclusive to the Win10 version (meaning that the Steam users won’t be able to play with the Xbox One players). Continue reading Final Fantasy XV will support cross-play co-op between Xbox One and Windows 10
Final Fantasy XV benchmark GameWorks Hairworks effects seem to be bugged
A few days ago, Square Enix released the official PC benchmark for Final Fantasy XV Windows Edition. And while this benchmark uses some NVIDIA GameWorks effects, it appears that the GameWorks Hairworks effects are currently bugged, resulting in a noticeable performance hit even when there aren’t on-screen any characters that benefit from them. Continue reading Final Fantasy XV benchmark GameWorks Hairworks effects seem to be bugged
Square Enix will keep investing in single-player games
In an interview with GameCentral, Square Enix’s president and CEO Yosuke Matsuda reassured fans that Square Enix will keep investing in single-player games. Matsuda has also explained what the term ‘Games as a service’ means to Square Enix. Continue reading Square Enix will keep investing in single-player games
Final Fantasy XII The Zodiac Age PC Performance Analysis
Final Fantasy XII was originally released for Playstation 2 in 2006 and in 2017, the game received a remastered version on PS4. Fast forward a few months and here we are today with a PC release of Final Fantasy XII The Zodiac Age. So, it’s time now to see how this title performs on the PC platform. Continue reading Final Fantasy XII The Zodiac Age PC Performance Analysis
Final Fantasy XV for the PC was built from the ground up, is a generation ahead of the console version
In a special message to the Steam community, director Hajime Tabata revealed that the PC version of Final Fantasy XV was not ported from consoles but rather built from the ground up, and that it is a generation ahead of the console version that was released in 2016. Continue reading Final Fantasy XV for the PC was built from the ground up, is a generation ahead of the console version