Tag Archives: Square Enix

EIDOS Montreal: Thief PC Won’t Be A Copy Of The Console Version

Thief 4
In an interview with StrategyInformer, EIDOS Montreal’s Stephane Roy revealed that the PC version of the upcoming Thief game won’t be a mere port or a copy of its console brother. According to Roy, the PC plays entirely different – thanks to its keyboard + mouse combo – and EIDOS Montreal will do its best to support this particular control scheme. Continue reading EIDOS Montreal: Thief PC Won’t Be A Copy Of The Console Version

Final Fantasy XIV: A Realm Reborn – Closed Beta Phase Two Is A Go

Final Fantasy XIV
Square Enix has announced that the second phase of closed beta testing for Final Fantasy XIV: A Realm Reborn on PC is now underway. Running across weekends throughout April, those lucky enough to get into this early beta phase will be able to explore the rich forest environments of the city state of Gridania, with new features such as PC gamepad support and personal Chocobo mounts, as well as brand new Full Active Time Events, now joining the beta fold. Continue reading Final Fantasy XIV: A Realm Reborn – Closed Beta Phase Two Is A Go

Thief: Behind-the-scenes at Eidos Montreal Video

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PlayStationAccess has posted a behind-the-scenes video for the new Thief game. This new game will be published by Square Enix and is being developed by the same team that was behind Deus Ex: Human Revolution, EIDOS Montreal. According to the development team, this new Thief will respect the classic title but will also be adapted to today’s expectations. It will be interesting to see whether EIDOS Montreal will be able to offer us a quality game similar to Human Revolution. Thief is planned for a 2014 release on PC, PS4 and other next-generation platforms. Kudos to PCGamer for spotting it. Enjoy! Continue reading Thief: Behind-the-scenes at Eidos Montreal Video

Square Enix wanted to ship 5-6 million copies of Tomb Raider & 4.5 to 5 million of Hitman: Absolution

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Sweet Mary and Jesus. Last week, Square Enix revealed some sales numbers for Tomb Raider, Hitman: Absolution and Sleeping Dogs. Those numbers were described as estimates sales numbers, however it seems that they were the real numbers. Square Enix’s estimated numbers were higher than those reported, and according to a Japanese PDF report (coming straight from Square Enix), the company wanted to ship 5-6 million copies of Tomb Raider, 4.5-5 million copies of Hitman: Absolution and 2-2.5 million copies of Sleeping Dogs. Continue reading Square Enix wanted to ship 5-6 million copies of Tomb Raider & 4.5 to 5 million of Hitman: Absolution

Thief – Announcement Trailer Leaked

Thief 4
Square Enix and EIDOS Montreal were planning to release the announement trailer of Thief later today. Unfortunately for them – and fortunately for all of us – the trailer has been leaked and you can view it below. Make sure to check it as soon as possible as Square Enix may take this link down. Although the trailer does not showcase any gameplay footage, we are pretty sure that all of its assets are from the game itself, meaning that Thief could look as good as this trailer. The game is planned for a 2014 release on PC, PS4 and other next generation consoles. Enjoy! Continue reading Thief – Announcement Trailer Leaked

Thief – Teaser Trailer Released – Reveal Trailer Coming On April 2nd

Thief 4
Square Enix has released a teaser trailer for the new Thief game that is being developed by EIDOS Montreal. As with most teasers, this does not show anything that will wow you, despite the fact that it is made from in-engine footage. According to the publisher, the reveal trailer will be released on April 2nd, so stay tuned for more. Thief will be available in 2014 for PC and PS4, and it is also planned for other next-generation consoles. Enjoy! Continue reading Thief – Teaser Trailer Released – Reveal Trailer Coming On April 2nd

New Tomb Raider Update Comes With DX11 Improvements & Various Fixes

TombRaider cosplay
Nixxes Software has released a new update for the PC version of Tomb Raider that comes with some DX11 improvements, as well as various fixes. According to its release notes, this update features improved sunlight shadow quality, various performance optimizations, adds stereoscopic 3D reticle and increases the save slots from three to 99. This patch will be applied automatically next time you launch the game, and you can view its complete changelog below. Unfortunately, Mountain Village and Shanty Town are still plagued with optimization issues). Nixxes has promised to further polish the game, and will release more patches in the future. Continue reading New Tomb Raider Update Comes With DX11 Improvements & Various Fixes

Tomb Raider – PC Performance Analysis

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Nvidia has finally released a new beta driver for Tomb Raider, so it’s time to see how this title performs on the PC platform. The PC version of Tomb Raider was developed by Nixxes, the same studio that was behind Deus Ex: Human Revolution and Hitman: Absolution. DE:HR suffered from some minor stuttering issues, but was – generally speaking – an amazing PC version of a multi-platform game. Hitman: Absolution, on the other hand, suffered from optimization issues. Not only that, but some graphical effects of Hitman: Absolution were calculated by the CPU instead of the GPU. Truth be told, we were a bit worried about this whole thing and it appears that Tomb Raider also suffers from various optimization issues (though this time around, the CPU is not calculating any graphical effect).
Continue reading Tomb Raider – PC Performance Analysis

Tomb Raider Was Originally Titled As Tomb Raider: Ascension, Featured Demons & Giants, Artworks Leak

Tomb Raider
We seriously love this kind of leaks. DevianArt’s Tomb-Raider-Empire has leaked some interesting artworks and a video from an early build of the newly released Tomb Raider game, showcasing some of the enemies and abilities of Lara’s that were not included in the final build. According to the artworks and the leaked video, the new Tomb Raider game was originally meant to be called Tomb Raider: Ascension, featured demons and giants similar to those of Shadows of Colossus, and Lara could horseback-ride during a mission. Moreover, a little girl was meant to be included as a gameplay companion, and there was a flamethrower as one of Lara’s weapons. Sounds closer to a Resident Evil/Shadow of Colossus mix than what we got, right? Kudos to NeoGAF user ‘Larson Conway’ for spotting it. In other news, our Performance Analysis will go live tomorrow so stay tuned for it! Continue reading Tomb Raider Was Originally Titled As Tomb Raider: Ascension, Featured Demons & Giants, Artworks Leak

Tomb Raider – First PC Update Finally Released

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Good news for all Tomb Raider PC fans as Nixxes has released the first patch for it. This is the same patch that was introduced later this week, but was almost immediately taken down due to some stability issues. According to its changelog, this patch addresses some stability and startup issues on machines that have both Intel and NVIDIA graphics hardware, and comes with small improvements to TressFX hair rendering. We should note that SSAA with TressFX enabled brings a significant hit (after this patch) and Nixxes is investigating on it. You can find the complete changelog below and as with most Steam games, Tomb Raider will be auto-patched next time you launch the Steam client! Continue reading Tomb Raider – First PC Update Finally Released