Remedy has revealed the official PC system requirements for its Control via its Epic Games Store page. According to the specs, PC gamers will at least need an Intel Core i5-7500 or an AMD Ryzen 3 1300X with 8GB of RAM and an Nvidia GeForce GTX 1060 or an AMD RX580. Continue reading Control official PC requirements; supports both DX11 & DX12, NVIDIA RTX2080 recommended for RTX
Tag Archives: Remedy
26 minutes of gameplay footage from the PC version of Control with Ray Tracing effects enabled
Control is Remedy’s upcoming game that promises to be the best showcase for real-time ray tracing. From what we’ve seen so far, Remedy’s supernatural action game will surpass what 4A Games achieved in Metro Exodus and below you can find a video showing 26 minutes of gameplay footage from its PC version. Continue reading 26 minutes of gameplay footage from the PC version of Control with Ray Tracing effects enabled
Remedy now owns the publishing rights to Alan Wake
Remedy announced today 2.5 million euros of one-time royalty income from previously released games. In addition, the team has finally secured the publishing rights to Alan Wake which was previously owned by Microsoft. Continue reading Remedy now owns the publishing rights to Alan Wake
Control was running with steady 60fps with its ray tracing effects enabled at E3 2019
Remedy showcased the PC RTX version of Control at E3 2019. From what we know so far, the team will be using real-time ray tracing for reflections, contact shadows, diffuse global illumination and transparent reflections, and from the looks of it the game runs with 60fps with all its bells and whistles enabled. Continue reading Control was running with steady 60fps with its ray tracing effects enabled at E3 2019
Here are 18 minutes of gameplay footage from the E3 2019 demo of CONTROL
Gamespot has shared a video, showing 18 minutes of gameplay footage from the E3 2019 demo of Control. Control is Remedy’s new sandbox-style, gameplay-driven experience that I’m personally really looking forward to (I also liked Quantum Break with its time travel concept). Continue reading Here are 18 minutes of gameplay footage from the E3 2019 demo of CONTROL
New E3 2019 trailer for Remedy’s Control showcases Ray Tracing effects
NVIDIA has released a brand new E3 2019 trailer for Remedy’s upcoming supernatural game, Control, showcasing its real-time ray tracing effects. Control is powered by the Northlight Engine and Remedy will be using real-time ray tracing for reflections, contact shadows, diffuse global illumination and transparent reflections. Continue reading New E3 2019 trailer for Remedy’s Control showcases Ray Tracing effects
Control E3 2019 Teaser Trailer
Earlier this week, 505 Games and Remedy released some new gorgeous screenshots for Control. And today, the publisher released the game’s E3 2019 teaser trailer, featuring similar scenes to those found in the E3 2019 screenshots. Continue reading Control E3 2019 Teaser Trailer
Stunning Control E3 2019 screenshots released
505 Games and Remedy have released the E3 2019 screenshots for its upcoming supernatural action-adventure game, Control. Powered by the Remedy’s in-house engine, Northlight Engine, Control looks stunning in these latest screenshots. Continue reading Stunning Control E3 2019 screenshots released
New 4K screenshots released for Remedy’s upcoming supernatural game, Control
Remedy has released some new 4K screenshots from its upcoming supernatural action-adventure game, Control. These screenshots showcase the main female protagonist, as well as some of the game’s environments. Continue reading New 4K screenshots released for Remedy’s upcoming supernatural game, Control
Remedy was working on Alan Wake 2 years ago but it just “didn’t pan out”
In an interview with VG247, Remedy’s Thomas Puha confirmed that the team was working on Alan Wake 2 years ago, however this project simply did not pan out. Puha did not provide any additional details but he re-confirmed that Remedy owns the Alan Wake IP. Continue reading Remedy was working on Alan Wake 2 years ago but it just “didn’t pan out”