Tag Archives: Nixxes Software

Deus Ex: Mankind Divided – PC Performance Analysis

Deus Ex: Mankind Divided is a game that a lot of PC gamers have been looking forward to. Powered by the Dawn Engine, the PC version of Deus Ex: Mankind Divided sports visuals similar to those of its 2015 Tech Demo. In fact, the scene that NIXXES showcased in its tech demo is the same one used in the game’s built-in benchmark tool, so kudos to them for not downgrading the visuals. Continue reading Deus Ex: Mankind Divided – PC Performance Analysis

Deus Ex: Mankind Divided – First patch is now available

EIDOS Montreal and Nixxes have released the first patch for Deus Ex: Mankind Divided. According to its changelog, this patch fixes a number of crashes. In addition, Nixxes is already looking into the mouse acceleration issues (we can confirm that the game suffers from mouse acceleration issues) that have been reported. Continue reading Deus Ex: Mankind Divided – First patch is now available

Deus Ex: Mankind Divided – Launch Trailer Released

Square Enix has released the launch trailer for Deus Ex: Mankind Divided. In Deus Ex: Mankind Divided, Adam Jensen goes after are the Illuminati, the men and women responsible for tearing the world apart. Deus Ex: Mankind Divided releases on August 23rd. Enjoy! Continue reading Deus Ex: Mankind Divided – Launch Trailer Released

Deus Ex: Mankind Divided – PC Graphics Settings Revealed

Deus Ex: Mankind Divided releases next week and its PC graphics settings have just been revealed. PC gamers will be able to tweak a respectable amount of options, though we do have to note that there is no option for PureHair (perhaps this is a DX12-only option? Who’ll find out once the DX12 patch is out). Continue reading Deus Ex: Mankind Divided – PC Graphics Settings Revealed

Deus Ex: Mankind Divided will not, after all, support DX12 at launch

Deus Ex: Mankind Divided releases next week and a lot of PC gamers are already looking forward to it. Square Enix, EIDOS Montreal and Nixxes claimed that the game would ship with DX12 support from the get-go, however it appears that this won’t be the case. Continue reading Deus Ex: Mankind Divided will not, after all, support DX12 at launch

Deus Ex: Mankind Divided – PC System Requirements Revealed

Square Enix has revealed the official PC system requirements for Deus Ex: Mankind Divided. According to the specs, PC gamers will need at least a modern-day dual-core CPU with 8GB of RAM, a 64-bit operating system and an AMD Radeon HD 7870 (2GB) or NVIDIA GeForce GTX 660 (2GB). You can view the full PC requirements below. Continue reading Deus Ex: Mankind Divided – PC System Requirements Revealed

Rise of the Tomb Raider – Latest Update Adds DirectX 12 Support

Crystal Dynamics and Nixxes have released a new patch for Rise of the Tomb Raider that adds DirectX 12 support to it. In addition, this patch adds a new benchmark to allow easy comparison of performance on different systems, as well as at different graphics settings, and fixes some HBAO+ and other Ambient Occlusion issues. Continue reading Rise of the Tomb Raider – Latest Update Adds DirectX 12 Support

Rise of the Tomb Raider Was Running in DirectX 12 at Microsoft Xbox Showcase, Patch Incoming

Earlier today, Microsoft released a new set of screenshots for Rise of the Tomb Raider. According to the company, these were from the Windows 10 version of the game. And while this is a hint at the upcoming DX12 patch that has been rumoured for a while, Microsoft went one step further and confirmed that Rise of the Tomb Raider was running in DX12 at its Xbox Showcase Media Event. Continue reading Rise of the Tomb Raider Was Running in DirectX 12 at Microsoft Xbox Showcase, Patch Incoming

Rise of the Tomb Raider – New Update Adds Stereoscopic 3D Rendering Support

Crystal Dynamics and Nixxes have released a new update for the PC version of Rise of the Tomb Raider. According to the changelog, this update focuses primarily on adding stereoscopic 3D rendering. The game will now support explicit side-by-side rendering for 3D TVs, NVIDIA’s 3D Vision, as well as indows DXGI 1.2 Stereo 3D. This patch will be auto-downloaded from Steam, and you can read its complete changelog below. Continue reading Rise of the Tomb Raider – New Update Adds Stereoscopic 3D Rendering Support