Tag Archives: Microsoft

Sea of Thieves update 1.03 improves aim down sights sensitivity and mouse binds

Rare has released a new patch for Sea of Thieves. This patch, weighting around 1.2GB, increases the default mouse sensitivity to allow for more efficient aiming and adds mouse scroll up and down to the list of controls players can use to rebind actions to. Continue reading Sea of Thieves update 1.03 improves aim down sights sensitivity and mouse binds

Sea of Thieves patch 1.0.2 now available, adjusts ship respawn distance, packs performance improvements

Rare has released the second patch for its shared world action-adventure pirate game, Sea of Thieves. According to the release notes, this patch adjusts the ship respawn distance, fixes a bug that could accidentally teleport players to their ship from the mermaid whilst holding treasure items, and comes with some performance improvements. Continue reading Sea of Thieves patch 1.0.2 now available, adjusts ship respawn distance, packs performance improvements

Sea of Thieves surpasses two million players, is the best-selling Microsoft first-party game on Windows 10

Microsoft has announced that Sea of Thieves has more than two million players, and is already the best-selling Microsoft Studios first-party title on Windows 10. Furthermore, Microsoft revealed that more than 100,000 players have streamed Sea of Thieves since launch. Continue reading Sea of Thieves surpasses two million players, is the best-selling Microsoft first-party game on Windows 10

The first major update for Sea of Thieves is now available, packs numerous performance improvements and fixes

Rare has released the first major update for Sea of Thieves. According to the developers, this is a full game update as opposed to just a patch, meaning that gamers will have to re-download the complete game. The good news is that this update comes with numerous performance improvements and fixes. Continue reading The first major update for Sea of Thieves is now available, packs numerous performance improvements and fixes

Sea of Thieves PC Performance Analysis

Sea of Thieves is a new shared-world adventure game from Rare that is available exclusively on Microsoft’s platforms, allowing players to take the role of a pirate and sail the seas of a fantastical world. The game has just been released so it’s time to benchmark it and see how it performs on the PC platform. Continue reading Sea of Thieves PC Performance Analysis

NVIDIA officially collaborates with Microsoft for the DirectX Raytracing (DXR) API, first screenshots

As promised, NVIDIA today announced its collaboration with Microsoft for a brand new DirectX API that will allow real-time ray tracing. According to the teams, the DirectX Raytracing (DXR) API will enable straightforward access to real-time ray tracing running on development graphics hardware, and below you can find its first screenshot from Remedy’s Northlight Engine. Continue reading NVIDIA officially collaborates with Microsoft for the DirectX Raytracing (DXR) API, first screenshots