Tag Archives: Doom

Beautiful Doom aims to improve/enhance Doom’s 2D visuals, 6.1.3 version is now available

Modders Agent_Ash and Jekyll_Grim_Payne have been working on a mod for the original Doom games, Beautiful Doom. Beautiful Doom aims to improve each and every single object in Doom, making them smoother, more impressive visually and having better sounds while retaining vanilla gameplay. Continue reading Beautiful Doom aims to improve/enhance Doom’s 2D visuals, 6.1.3 version is now available

Brutal Doom – New screenshots showcase new maps & lighting effects

Alongside Brutal Doom 64, modder ‘Sergeant_Mark_IV’ is working on a new version of the original Brutal Doom mod. Brutal Doom v20c will feature several new maps, new areas, as well as new light effects for existing maps. In order to showcase some of these improvements, Sergeant_Mark_IV released a new batch of screenshots that can be viewed below. Continue reading Brutal Doom – New screenshots showcase new maps & lighting effects

These are the PC games that were released in 2016 and sold more than one million copies on Steam

2016 is almost over, so it’s time now to see which games sold more than one million copies on Steam. Thanks to SteamSpy’s data, we have a pretty good idea at which titles were able to hit the “one million” goal, so here we go. Continue reading These are the PC games that were released in 2016 and sold more than one million copies on Steam

Top 10 Most Optimized PC Games Of 2016

And it’s that time of the year again. We know that a lot of you have been looking forward to our annual “Top 10 most optimized PC games” article. For this list, we tested all the games that were released in 2016 (and for which we had a PC Performance Analysis article). As such, we are judging their final 2016 versions as some developers have released noteworthy patches for their titles that that improve overall performance and stability. Continue reading Top 10 Most Optimized PC Games Of 2016

Denuvo explains why its anti-tamper tech was removed from DOOM, denies the rumours about special refunds

Last week, we informed you about the removal of the Denuvo anti-tamper tech from DOOM. While Bethesda and id Software did not reveal the reasons why this anti-piracy tech was removed, Denuvo broke its silence and told Kotaku that its anti-tamper tech was removed because it had “accomplished its purpose by keeping the game safe from piracy during the initial sales window.” Continue reading Denuvo explains why its anti-tamper tech was removed from DOOM, denies the rumours about special refunds