Iron Galaxy has released the third patch for the PC version of UNCHARTED: Legacy of Thieves that removes the AVX2 CPU restriction. As such, owners of older CPUs, that do not support AVX2, can now launch and play the game.
This patch also brings additional mouse improvements. For instance, it packs fixes to prevent loss of camera control for users in windowed mode, as well as fixes to camera behavior while strafing.
As always, Steam will download this update the next time you launch its client. Below you can also find its complete changelog.
UNCHARTED: Legacy of Thieves November 16th Patch Notes
- Added support for older CPUs without AVX2 feature support
- If an older CPU is detected the title will switch to a fallback executable, either u4-l.exe or tll-l.exe
- Note: This method allows users with newer CPUs to still benefit from AVX2 support without impact to their performance
- Mouse Improvements
- Additional fixes to prevent loss of camera control for users in windowed mode
- Additional fixes to camera behavior while strafing
- Improved camera speed in photo mode at higher framerates
- Stability Improvements
- Fixed a crash from choosing not to delete a corrupted save file
- Changed GPU driver version notification to allow users to skip the warning without updating
- Enabled a command line option to change the shader cache directory from the default location in C:\ProgramData (see HOW TO CHANGE SHADER CACHE LOCATION below)
- Updated motion blur correctness at up to 8k resolution
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”