Modder ‘swc132994’ has released an unofficial update to Sergeant_Mark_IV’s Brutal Doom 64 v2. Brutal Doom 64 Version 2.5 contains many bug fixes as well as added monsters from Onox792’s Project Nightmare among other additions. Continue reading Brutal Doom 64 Version 2.5 available for download
Teaser trailer released for sci-fi horror game, Gray
4886 Studios has released a teaser trailer for its upcoming sci-fi horror game, Gray. Gray will be using Unreal Engine, will have a first-person perspective, and currently targets a 2022 release date. Continue reading Teaser trailer released for sci-fi horror game, Gray
Beyond Good & Evil 2 rumored to be in development hell
It’s been a while since our last look at Beyond Good & Evil 2, right? After all, the last time Ubisoft showed WIP gameplay footage from it was back in 2018. Since then, though, we really haven’t heard anything about this game. And, according to industry insider Tom Henderson, the game is currently in development hell. Continue reading Beyond Good & Evil 2 rumored to be in development hell
DX12 can completely fix the performance issues of GTA The Trilogy – The Definitive Edition
Yesterday, we informed you about some major performance issues in Grand Theft Auto: The Trilogy – The Definitive Edition. From the looks of it, the culprit behind these performance issues was the DirectX 11 API. And while consoles players cannot fix them, PC gamers can force DX12 in order to resolve them. Continue reading DX12 can completely fix the performance issues of GTA The Trilogy – The Definitive Edition
Assassin’s Creed Origins in 8K with Reshade Ray Tracing on an NVIDIA RTX 3090
Assassin’s Creed Origins is a game that can still look great today. And a few days ago, Digital Dreams shared a video showcasing this AC game in 8K with Reshade Ray Tracing on an NVIDIA RTX 3090. Continue reading Assassin’s Creed Origins in 8K with Reshade Ray Tracing on an NVIDIA RTX 3090
Here is how you can enable In-Game Ray Tracing in Forza Horizon 5
As we’ve already reported, Forza Horizon 5 supports Ray Tracing Reflections in ForzaVista. However, it appears that PC gamers can enable/force these Ray Tracing effects when actually playing the game. Continue reading Here is how you can enable In-Game Ray Tracing in Forza Horizon 5
Shin Megami Tensei V is already playable on PC via Nintendo Switch emulators
Shin Megami Tensei V has just been released on Nintendo Switch and PC gamers can already play it via Nintendo Switch emulators. This is the second Nintendo Switch exclusive game that came out in November and is already playable on PC. A couple of days ago, we informed you about Pokemon Brilliant Diamond running on PC via yuzu. Continue reading Shin Megami Tensei V is already playable on PC via Nintendo Switch emulators
New gameplay footage surfaces for Halo Infinite’s single player campaign
GameInformer has shared two new videos, showcasing new gameplay footage from Halo Infinite’s single-player campaign. In addition, IGN has shared a video showing 11 minutes of gameplay footage. As such, you can enjoy over 15 minutes of gameplay from the game’s single-player campaign. Continue reading New gameplay footage surfaces for Halo Infinite’s single player campaign
GTA The Trilogy – The Definitive Edition has major performance issues on all next-gen platforms
Take-Two and Rockstar have released the remastered versions of GTA 3, GTA Vice City and GTA San Andreas. However, it appears that these remasters have major performance issues on all next-gen platforms, including the PC. Continue reading GTA The Trilogy – The Definitive Edition has major performance issues on all next-gen platforms
Bright Memory Infinite – Ray Tracing & DLSS Benchmarks
PLAYISM has just released a new first-person shooter game on PC, Bright Memory Infinite. Powered by Unreal Engine 4 and developed by a small studio, the game takes advantage of Ray Tracing and DLSS. As such, we’ve decided to benchmark them and share our findings. Continue reading Bright Memory Infinite – Ray Tracing & DLSS Benchmarks