Beyond Good & Evil 2 rumored to be in development hell

It’s been a while since our last look at Beyond Good & Evil 2, right? After all, the last time Ubisoft showed WIP gameplay footage from it was back in 2018. Since then, though, we really haven’t heard anything about this game. And, according to industry insider Tom Henderson, the game is currently in development hell. Continue reading Beyond Good & Evil 2 rumored to be in development hell

DX12 can completely fix the performance issues of GTA The Trilogy – The Definitive Edition

Yesterday, we informed you about some major performance issues in Grand Theft Auto: The Trilogy – The Definitive Edition. From the looks of it, the culprit behind these performance issues was the DirectX 11 API. And while consoles players cannot fix them, PC gamers can force DX12 in order to resolve them. Continue reading DX12 can completely fix the performance issues of GTA The Trilogy – The Definitive Edition

Shin Megami Tensei V is already playable on PC via Nintendo Switch emulators

Shin Megami Tensei V has just been released on Nintendo Switch and PC gamers can already play it via Nintendo Switch emulators. This is the second Nintendo Switch exclusive game that came out in November and is already playable on PC. A couple of days ago, we informed you about Pokemon Brilliant Diamond running on PC via yuzu. Continue reading Shin Megami Tensei V is already playable on PC via Nintendo Switch emulators

New gameplay footage surfaces for Halo Infinite’s single player campaign

GameInformer has shared two new videos, showcasing new gameplay footage from Halo Infinite’s single-player campaign. In addition, IGN has shared a video showing 11 minutes of gameplay footage. As such, you can enjoy over 15 minutes of gameplay from the game’s single-player campaign. Continue reading New gameplay footage surfaces for Halo Infinite’s single player campaign

GTA The Trilogy – The Definitive Edition has major performance issues on all next-gen platforms

Take-Two and Rockstar have released the remastered versions of GTA 3, GTA Vice City and GTA San Andreas. However, it appears that these remasters have major performance issues on all next-gen platforms, including the PC. Continue reading GTA The Trilogy – The Definitive Edition has major performance issues on all next-gen platforms

Bright Memory Infinite – Ray Tracing & DLSS Benchmarks

PLAYISM has just released a new first-person shooter game on PC, Bright Memory Infinite. Powered by Unreal Engine 4 and developed by a small studio, the game takes advantage of Ray Tracing and DLSS. As such, we’ve decided to benchmark them and share our findings. Continue reading Bright Memory Infinite – Ray Tracing & DLSS Benchmarks