During yesterday’s livestream, Playground Games revealed some additional details about the Ray Tracing effects of Forza Horizon 5. According to the team, and during gameplay sequences, the game won’t have any Ray Tracing effects.
Now while the game won’t have RT effects during gameplay, it will have Ray Tracing reflections in ForzaVista. In case you weren’t aware of, ForzaVista is the game’s Vehicle Viewer (think of it as a PhotoMode). The only RT effects that will be present in ForzaVista will be ray-traced reflections. Thus, you should not expect any additional effects like ray-traced shadows, ray-traced global illumination or ray-traced ambient occlusion.
Additionally, the team confirmed that the game won’t support mods. As such, Forza Horizon 5 will not allow users to modify game files in any way.
Lastly, Forza Horizon 5 will support cross-play and cross-saves between PC and Xbox consoles.
The game will release on November 9th.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”