Wo Long: Fallen Dynasty Patch 1.08 released, adds support for NVIDIA DLSS 2 and Intel XeSS

Team Ninja has released Patch 1.08 for Wo Long: Fallen Dynasty. According to the release notes, this new patch adds support for NVIDIA’s DLSS 2 and Intel’s XeSS AI-upscaling techniques. As such, the game now supports all three PC upscaling techniques (FSR 2.0, DLSS 2 and XeSS). Continue reading Wo Long: Fallen Dynasty Patch 1.08 released, adds support for NVIDIA DLSS 2 and Intel XeSS →

The Lord of the Rings: Gollum suffers from major stuttering issues, has insane VRAM requirements in 4K

Daedalic Entertainment has released The Lord of the Rings: Gollum on PC, and things are not looking particularly well. Unfortunately, this is another Unreal Engine 4 game that suffers from major stuttering issues on PC. Not only that, but The Lord of the Rings: Gollum has insane VRAM requirements in 4K. Continue reading The Lord of the Rings: Gollum suffers from major stuttering issues, has insane VRAM requirements in 4K →

Warhammer 40K: Space Marine 2 gets a short but sweet gameplay trailer

Focus Entertainment has released a short but sweet gameplay trailer for Warhammer 40K: Space Marine 2. Space Marine 2 will be using the Saber Swarm Engine, and this trailer will give you a glimpse at what you can expect from it. Continue reading Warhammer 40K: Space Marine 2 gets a short but sweet gameplay trailer →

Assassin’s Creed Mirage is not coming to Steam, will be exclusive to Epic Games Store & Ubisoft Connect

Ubisoft has issued a press release for Assassin’s Creed Mirage, revealing that the game will not be coming to Steam. Instead, this new AC game will be available on Windows PC through the Epic Games Store and the Ubisoft Store. Continue reading Assassin’s Creed Mirage is not coming to Steam, will be exclusive to Epic Games Store & Ubisoft Connect →

Replica Studios brings AI-powered Smart NPCs to Unreal Engine 5

Replica Studios has announced its AI-powered Smart NPCs; a plugin coming to Unreal Engine 4 and 5 later this year. Smart NPCs are powered by OpenAI or the user’s own AI language model, and Replica’s library of over 120+ ethically licensed AI voices, allowing game developers to develop games at scale and create new dynamic gaming experiences. Continue reading Replica Studios brings AI-powered Smart NPCs to Unreal Engine 5 →