Last month, a pre-alpha build for The Sims 5 was leaked online. And today, the first screenshots from it have appeared online. However, these are off-camera screenshots, so don’t expect much from them. Continue reading The Sims 5 Pre-Alpha screenshots have been leaked online
DXVK 2.0 released, aiming to minimize shader compilation stutters in DX11 games
The team behind DXVK, a Vulkan-based DX9, DX10 and DX11 translation layer, has released a brand new version of it. The key feature of DXVK 2.0 is its shader compilation changes which aim to minimize the shader compilation stutters in DX11 games. Continue reading DXVK 2.0 released, aiming to minimize shader compilation stutters in DX11 games
Pokemon Scarlet and Violet is already playable on PC via Nintendo Switch emulators
Pokemon Scarlet and Violet will officially release on November 18th, and it appears that it will be playable on PC on day-1. Last week, the game was leaked online and from the looks of it, the Nintendo Switch emulator, Ryujinx, can run it. Continue reading Pokemon Scarlet and Violet is already playable on PC via Nintendo Switch emulators
Dying Light 2 Update 1.7.2 improves graphics & adds Intel XeSS support, full patch notes
Techland has released a brand new update for Dying Light 2. According to the release notes, Patch 1.7.2 improves graphics, reduces VRAM requirements when using Ray Tracing, and adds support for Intel XeSS. Continue reading Dying Light 2 Update 1.7.2 improves graphics & adds Intel XeSS support, full patch notes
Here are some brand new screenshots for Atomic Heart
Mundfish has released a new set of screenshots for its upcoming Unreal Engine 4-powered first-person shooter, Atomic Heart. These latest screenshots showcase what PC gamers can expect, visually, from this game. Continue reading Here are some brand new screenshots for Atomic Heart
First Sackboy: A Big Adventure patch fixes its shader compilation stutters
Sumo Digital has released the first PC patch for Sackboy: A Big Adventure. And, according to the team, this first update fixes the game’s awful shader compilation stutters. Continue reading First Sackboy: A Big Adventure patch fixes its shader compilation stutters
A Plague Tale: Requiem Patch 1.03 brings new graphics options & optimizations
Asobo has just released the first patch for A Plague Tale: Requiem. This patch will update your game version to 1.03, and brings new graphics options and optimization tweaks. Continue reading A Plague Tale: Requiem Patch 1.03 brings new graphics options & optimizations
Dark Souls: Remastered’s online features have been restored
Bandai Namco and FromSoftware have announced the online features for Dark Souls: Remastered have been restored. As such, PC gamers can once again play this game online. Continue reading Dark Souls: Remastered’s online features have been restored
Need for Speed: Unbound gets official PC system requirements
Electronic Arts and Criterion have revealed the official PC system requirements for Need for Speed: Unbound. According to the PC specs, this new racing game will be using the DX12 API and will require 50GB of free hard-disk space. Continue reading Need for Speed: Unbound gets official PC system requirements
DirectStorage 1.1 with GPU decompression is now available on PC
Microsoft has released DirectStorage V1.1 for PC to all developers. According to the team, this new version of DirectStorage contains everything a developer needs to get started with GPU decompression. Continue reading DirectStorage 1.1 with GPU decompression is now available on PC