It appears that a new gameplay video for Armored Core 6 has been leaked online, showcasing over one minute of PVP action. This video will give you a glimpse of the PVP mode for this new mecha game from the creators of Elden Ring and Dark Souls, so be sure to check it out. Continue reading Armored Core 6 leaked gameplay video shows off PVP arena
Battlefield 2042 Update 5.2 released, full patch notes revealed
Electronic Arts and DICE have released Update 5.2 for Battlefield 2042, and revealed its full patch notes/changelog. According to the release notes, Patch 5.2 brings a reworked version of Hourglass. Moreover, it adds All-Out Warfare attachments to SMGs and LMGs, as well as Squad Orders & Lock/Remove for Squad Management. Continue reading Battlefield 2042 Update 5.2 released, full patch notes revealed
First Ratchet & Clank Rift Apart PC patch improves Ray Tracing visuals
Nixxes has just released the first PC patch/hotfix for Ratchet & Clank Rift Apart. According to the patch notes, this first update improves the game’s Ray Tracing visuals, and resolves visual issues with characters occurring on certain GPUs. Continue reading First Ratchet & Clank Rift Apart PC patch improves Ray Tracing visuals
Tekken 8 has shader compilation stutters on PC, supports FSR 2.0 and DLSS
Bandai Namco has launched the PC closed beta phase for Tekken 8, and we were able to check it out. Tekken 8 is powered by Unreal Engine 5 and unfortunately, it has major shader compilation stutters on PC. Continue reading Tekken 8 has shader compilation stutters on PC, supports FSR 2.0 and DLSS
Ratchet & Clank Rift Apart – DLSS 3 & Ray Tracing Benchmarks
The PS5-exclusive Ratchet & Clank Rift Apart has just been released on PC. Nixxes, the studio that has handled the PC version, has added support for DLSS 3, as well as ray-traced shadows, reflections and ambient occlusion. As such, we’ve decided to benchmark these Ray Tracing effects, alongside the DLSS 3 implementation, and share our results. Continue reading Ratchet & Clank Rift Apart – DLSS 3 & Ray Tracing Benchmarks
The Lord of the Rings: Gollum Update 2.2 released, full patch notes
Daedalic Entertainment has released Update 2.2 for The Lord of the Rings: Gollum, and shared its full patch notes. According to the changelog, Patch 2.2 fixes a number of bugs that plagued the game. However, it doesn’t appear to bring any major performance improvements. Continue reading The Lord of the Rings: Gollum Update 2.2 released, full patch notes
Diablo 4 Patch 1.1.0c released and detailed, full list of tweaks, fixes and changes
A couple of days ago, Blizzard released a new update for Diablo 4. According to the release notes, Patch 1.1.0c for Diablo 4 comes with a number of bug fixes, as well as stability improvements. Continue reading Diablo 4 Patch 1.1.0c released and detailed, full list of tweaks, fixes and changes
Ratchet & Clank Rift Apart running in 8K on an NVIDIA RTX 4090
Sony has just released Ratchet & Clank Rift Apart on PC. As such, we’ve decided to capture an 8K video (with performance statistics overlayed over it) on an NVIDIA GeForce RTX 4090 and share it with you. Continue reading Ratchet & Clank Rift Apart running in 8K on an NVIDIA RTX 4090
Lords of the Fallen gets an extended gameplay presentation
CI Games has released a 17-minute extended gameplay presentation for its Unreal Engine 5-powered action RPG, Lords of the Fallen. Continue reading Lords of the Fallen gets an extended gameplay presentation
Akira Toriyama’s SAND LAND gets a 12-minute gameplay video
IGN has shared a 12-minute gameplay video for Akira Toriyama’s upcoming and highly anticipated action RPG, SAND LAND. This gameplay video will give you a glimpse at what you can expect from this new action RPG. Continue reading Akira Toriyama’s SAND LAND gets a 12-minute gameplay video