Some rumors surrounding TitanFall arose out of nowhere a couple of hours ago. According to those rumors, TitanFall would be a Windows 8 exclusive title. Naturally, that upset a lot of PC gamers and since we wanted to make sure that this info was legit – before presenting it to you – we went ahead and asked Respawn about it. Thankfully, we can confirm that TitanFall will NOT be a Windows 8 exclusive title. Continue reading Respawn Confirms That TitanFall Will Not Be A Windows 8 Exclusive Title→
Our reader ‘Cristian Fabian Munoz Isla’ has updated us about the progress of his amazing Mortal Kombat II SNES mod for Doom. Cristian added a cool custom map to his mod that will bring a lot of memories to all 16bit console fans. This map features a big Super Nintendo with 2 joypads, and each of those has its own visor. Continue reading Mortal Kombat II SNES Mod for Doom is 75% complete, will feature new fatalities→
As you are aware of, we love the classic JRPGs (and especially those released during the 16bit days). And when our reader ‘Gianluca Manocchio’ informed us about a kickstarter campaign for a JRPG that was inspired by Playstation’s classic JRPGs, we felt the need to immediately share it with you. So, meet everyone Soul Saga; a love letter to J-RPG classics from the Playstation era like Final Fantasy, Breath of Fire, Suikoden, and Persona. Continue reading PC gamers, meet Soul Saga; a J-RPG inspired by Playstation classics→
Focus Home Interactive announced that a new update for Mars: War Logs PC has just been released. As the press release reads, Mars: War Logs was released in late April and, if most players who bought the Spiders Studio title liked the game itself, they were disappointed with the narrative element because the English version strayed too far from the original French. The general feeling was that the translation didn’t stick closely enough to the original French story and dialog. Continue reading Mars: War Logs – PC Version Gets New English Voices, Console Versions Dated→
Slightly Mad Studios has released a new set of screenshots for Project CARS. As always, the following shots show purely in-game footage that has not been made in any special photo mode with no post-processing or filters that aren’t available during the actual gameplay. Project CARS is planned for a 2014 release on PC, Xbox 360, Playstation 3, and Wii U. Enjoy! Continue reading Project CARS – New Community Screenshots Released→
Eutechnyx announced today that its newest racing game, NASCAR The Game: 2013, is available now for pre-purchase with Beta Access on Steam. This is the first title in the series available on Steam and PC, featuring all of the official drivers, teams and tracks from the NASCAR Sprint Cup Series. In addition, the company released two new screenshots that can be viewed below. Continue reading NASCAR The Game: 2013 – Available Now for Pre-purchase on Steam with Beta Access→
Full Control announced today that it will be taking “Space Hulk” on the road this weekend to show off the alpha of the game at the Rezzed PC and Indie Games Show that takes place at the NEC in Birmingham, United Kingdom from June 22nd – 23rd. Rezzed represents the first consumer showing for Space Hulk and wannabe marines For the first time consumers and media can check out the first hands-on demo in what is shaping up to be one of the most anticipated turn based strategy releases of 2013. Continue reading Full Control’s Space Hulk To Be Showcased At This Year’s Rezzed Event→
Splinter Cell: Blacklist’ producer Andy Wilson has revealed some new tech details about the PC version of Ubisoft’s upcoming action/stealth third person title. According to Wilson, the PC version of Splinter Cell: Blacklist will support both DX9 and DX11. PC gamers can expect horizon based ambient occlusion, TXAA, high resolution shadows, and parallax mapping. In addition, Blacklist will support specific DX11 features, such as tessellation. You can find below Nvidia’s interview – in which Wilson revealed the above info – that also contains some new gameplay footage from the game. Enjoy! Continue reading Splinter Cell: Blacklist – PC Features Detailed + New Footage→
The alpha testing phase of Battlefield 4 is underway and as you’d expect, some gamers have already leaked a couple of gameplay videos from it. This alpha testing features ‘un-textured’ environments and is packed with visuals similar to those of the leaked MP screenshots of BF4; screenshots that were leaked a week or so ago. Below you can find a video with 30 minutes of gameplay footage from this alpha test, so go ahead and take a look. Enjoy! Continue reading Battlefield 4 Alpha Testing Phase – 30 Minutes Of Gameplay Footage→
BeamNG has released a new, mind-blowing video for its next generation Soft-body Physics Engine, showcasing a work-in-progress alpha build. The video presents a lap around the Industrial circuit, some donuts, and then an accurate simulation of driving on ‘terrible roads‘. It’s pretty obvious that BeamNG is interested in building a racing game with its new physics engine, and we have to admit that it looks quite good for an alpha build. The team promised to show what most gamers are interested in – gorgeous and detailed crashes – in its next video. Until then, enjoy the following one! Continue reading New Footage For BeamNG’s Next-Generation Soft-body Physics Engine→