GDC Europe 2013 – Crytek and Silent Hunter Online talks added

GDC Europe 2013
GDC Europe 2013 organizers announced that Crytek’s executive producer Joshua Howard will show attendees how to apply game design to management and create more productive teams in ‘Better Teams Through Game Design. As the press release reads, Howard advocates people as players and not pieces in management, drawing from experience currently working on free-to-play FPS Warface and former projects such as Microsoft Flight and APB. Continue reading GDC Europe 2013 – Crytek and Silent Hunter Online talks added

Ravensdale Announced – New Action Run & Gun Platformer featuring Mark Meer; the voice behind Shepard

Ravensdale
Black Forest Games introduced today the Voice of Ravensdale, best known as Commander Shepard: Mark Meer. Mark Meer is a Canadian actor, writer and improviser, based in Edmonton, Canada. He’s best known for his now iconic role as Commander Shepard in Bioware’s “Mass Effect” series. Continue reading Ravensdale Announced – New Action Run & Gun Platformer featuring Mark Meer; the voice behind Shepard

Full Control to demonstrate Space Hulk and Jagged Alliance: Flashback at GamesCom 2013

Space Hulk
Full Control announced today that it will be at Gamescom this year showing off Space Hulk, the digital turn based strategy video game adaptation of the 3rd edition of Games Workshop’s epic board-game set in the Warhammer 40,000 universe. Continue reading Full Control to demonstrate Space Hulk and Jagged Alliance: Flashback at GamesCom 2013

Konami Explains Why Mercury Steam Will Be Leaving The Castlevania Universe Behind

Castlevania Lords of Shadow 2
Despite the fact that Castlevania: Lords of Shadow 2 is one of the most anticipated titles of 2013, Mercury Steam – the studio that is currently developing the latest Castlevania games – is not willing to produce any further games based on the Castlevania universe. This may come as a surprise to some but according to Dave Cox, head of UK Studio at Konami Digital Entertainment and Producer of Castlevania: Lords of Shadow Series, both Mercury Steam and Konami want to simply move forward and explore new universes. Continue reading Konami Explains Why Mercury Steam Will Be Leaving The Castlevania Universe Behind

The Raven – Legacy of a Master Thief – First Episode Is Now Available

The Raven
KING Art’s and Nordic Games’ point and click adventure, The Raven – Legacy of a Master Thief, is now available to download via various Download-platforms for PC, Mac and Linux and will be available via the PlayStation Network and Xbox Live Arcade later this summer. Continue reading The Raven – Legacy of a Master Thief – First Episode Is Now Available

Brigade 3.0 – Real-Time Path Tracing Engine – New Footage Revealed

Brigade 2
Hayssam Keilany, creator of the amazing iCEnhancer mod for GTA IV, has posted a new video from the Brigade 3.0 engine; an engine that supports real-time path tracing. This new video features a human model that dances, and we are almost certain that a lot will criticize the dancing itself. However, that’s not the point of the video. Most of you should focus on the spectacular lighting that has been achieved via tha path tracing techniques. Moreover, and contrary to previous videos, this one has less noise side-effects, so kudos to the team for making such progress. Enjoy! Continue reading Brigade 3.0 – Real-Time Path Tracing Engine – New Footage Revealed

Odallus: The Dark Call Is A “Castlevania + Actraiser” Inspired Title, Releases In 2014

Odallus The Dark Call
NeoGAF’s member ‘OnPoint’ has spotted a cool retro 2D indie title that is inspired by Castlevania, Actraiser, Ghosts ‘n’ Goblins and Demon’s Crest. According to its description, ‘Odallus is a NES inspired exploration game with lots of action’ and ‘it will be divided in stages, but there is no one-way-only in Odallus and levels have many paths, including to other levels.Continue reading Odallus: The Dark Call Is A “Castlevania + Actraiser” Inspired Title, Releases In 2014

Aliens: Colonial Marines – New Patch Improves AI & Addresses Melee Encounter Animations

Aliens Colonial Marines
As promised, SEGA and Gearbox have released a new patch for Aliens: Colonial Marines. This update will be auto-downloaded next time you start the Steam client and you can view its complete changelog below. According to the release notes, this patch comes with various improvements to the AI and addresses – among other things – the game’s melee encounter animations. Continue reading Aliens: Colonial Marines – New Patch Improves AI & Addresses Melee Encounter Animations