A couple of days ago, we had the pleasure to interview Greg Rdzany – Senior Technical Producer at CD Projekt RED – and Balazs Torok – Lead Engine Programmer at CD Projekt RED. Greg and Balazs shared some new information about the Fur tech that will be implemented in The Witcher 3 and talked about PhysX 3.0, Tessellation, DX11.2, Global Illumination, and shared their opinion about other commercial engines – like CryENGINE and Unreal Engine. Enjoy the interview after the jump! Continue reading CD Projekt RED Talks The Witcher 3 Tech: Tessellation, PhysX, DX11.2, Windows 8, Global Illumination
Star Citizen Looks Gorgeous, Showcased At A 4K Resolution
Our reader ‘Raphael Smith’ has shared with us some screenshots from Star Citizen’s Hangar Module, captured at a 4K resolution. Star Citizen has managed to raise $19 million and will most probably hit its $20 million funding goal in a matter of days. The Hangar Module is a standalone release that reveals where players will store their ships and collected items and access to the Hangar requires a package that includes game access. Continue reading Star Citizen Looks Gorgeous, Showcased At A 4K Resolution
Skyrim Mods Spotlight – Luftahraan: Heimfeigr Adds New Dungeon, Project Skyrim HD Overhauls Riften
It’s been a while since our last look on Skyrim, don’t you think? Well, today we bring you two new mods that have just been released. These two mods are Luftahraan: Heimfeigr and Project Skyrim HD: Riften Series. Luftahraan: Heimfeigr adds a new dungeon to Bethesda’s title that is split into 5 cells, and one of which contains a fully scripted boss fight in the same vein as those in World of Warcraft and Diablo. Continue reading Skyrim Mods Spotlight – Luftahraan: Heimfeigr Adds New Dungeon, Project Skyrim HD Overhauls Riften
Dolphin 4.0 Released – GameCube & Wii Emulator – Over 2500 Changes From Version 3.5
The Dolphin Emulator development team announced today the release of Dolphin 4.0 (GameCube & Wii emulator). According to the team, this new version comes with over 2500 changes from its previous build, and can be downloaded for Windows (x86 or x64), Mac OS X (>= 10.7) or Ubuntu 13.04. You can find below its complete changelog, as well as a download link. Continue reading Dolphin 4.0 Released – GameCube & Wii Emulator – Over 2500 Changes From Version 3.5
Project Reality 2 Officially Announced – Standalone Free-To-Play CryEngine 3-powered MP FPS
Back in March, we informed you about Project Reality invading Crytek’s proprietary engine, CryEngine 3. Today, the team behind this mod officially announced Project Reality 2, and shared some new information about it. Project Reality 2 will be a standalone free-to-play game that will focus on multiplayer and will be enjoyed via a first person perspective.
Metal Gear Solid V: The Phantom Pain – Second TGS 2013 Gameplay Demo Showcased
A couple of hours ago, Konami showcased a second gameplay demo for its upcoming tactical espionage action title, Metal Gear Solid V: The Phantom Pain. Contrary to all previous demonstrations, this one takes place in daylight. Metal Gear Solid V: The Phantom Pain is currently planned for release on current and next generation consoles, though there is a high chance we see it on our platform too. Enjoy!
Continue reading Metal Gear Solid V: The Phantom Pain – Second TGS 2013 Gameplay Demo Showcased
Holy Batman – GTA V PC Petition Surpasses 500,000 Signatures
With the release of GTA V on consoles, PC gamers decided to show Rockstar how desperately they want this title on their platforms. A petition for GTA V PC was launched a couple of months ago, and PC gamers have been constantly impressing us with their dedication on that petition. Two days ago, the petition for GTA V PC was under 400K. And today, this petition has finally broken the 500K mark. Continue reading Holy Batman – GTA V PC Petition Surpasses 500,000 Signatures
Total War: Rome 2 – Third Beta Update Now Available, Comes With Another 100 Fixes
Creative Assembly has released the third beta update for its strategy title, Total War: Rome 2. According to its changelog, this patch bring significant improvements to multiplayer campaign speed, Frame Rate improvements on Campaign map on low spec Core2 Duo cpu’s in windowed mode, as well as Frame Rate improvements on Campaign map across all configurations when setting Effects Quality to Low or High. In order to download this update, you need to apply for the game’s beta update program. You can view the complete changelog below. Continue reading Total War: Rome 2 – Third Beta Update Now Available, Comes With Another 100 Fixes
CD Projekt RED On Why The Witcher Series Was Not Created With CryENGINE or Unreal Engine
A couple of days ago, we had the pleasure to interview CD Projekt RED’s Greg Rdzany – Senior Technical Producer at CD Projekt RED – and Balazs Torok – Lead Engine Programmer at CD Projekt RED. Although our full interview will be posted later this weekend, we felt the need to share with you some juicy details about why CDPR decided to create the REDEngine engine, and why it did not license CryENGINE or Unreal Engine. Continue reading CD Projekt RED On Why The Witcher Series Was Not Created With CryENGINE or Unreal Engine
Need for Speed: Rivals – Official Packshots Revealed
Electronic Arts has released the official packshots for its upcoming racer, Need for Speed: Rivals. Need for Speed: Rivals is powered by Frostbite 3 and is said to be locked at 30fps, even on the PC. Which sounds ridiculous but there you have it. Perhaps the low PC sales will force the development team to release a patch that will unlock the game’s framerate? Or will that event force EA to stop porting its racing titles to the PC? Well, who knows. Either way, you can view the packshots below. We’ve also included a gameplay trailer that was released a couple of days ago. Enjoy! Continue reading Need for Speed: Rivals – Official Packshots Revealed









