AMD Catalyst 13.11 BETA6 Released – Brings Performance Improvements In Batman: Arkham Origins

AMD-ATI v2

AMD released today a new beta driver for its graphics cards that comes with various performance improvements in a variety of games. This driver supports AMD’s recently released GPUs (R9 290 and R9 290X) and improves performance in Batman: Arkham Origins by up to 35% with MSAA 8x enabled. Continue reading AMD Catalyst 13.11 BETA6 Released – Brings Performance Improvements In Batman: Arkham Origins

Sniper Elite: Nazi Zombie Army 2 – Gameplay Teaser Trailer

Sniper Elite Nazi Zombie Army 2

Rebellion today dropped their first gameplay trailer for Halloween-bound co-op horror shooter Sniper Elite: Nazi Zombie Army 2. Showcasing more deadly new locations in which to face down legions of undead super soldiers with up to three friends, the new clip also teases some of the new enemies that’ll be terrorising players in the brand new campaign, including revolting new zombie and skeleton types and a devilish new boss. Sniper Elite: Nazi Zombie Army 2 is planned for an October 31st release on the PC. Enjoy! Continue reading Sniper Elite: Nazi Zombie Army 2 – Gameplay Teaser Trailer

Nvidia Tech Videos Try To Illustrate The Difference Between G-Sync & V-Sync

Nvidia G-SYNC

During its recent press event, Nvidia tried to illustrate the difference between G-Sync and V-Sync. As you may already know, G-Sync cannot be captured via regular cameras. Therefore, Nvidia claimed that a perfect V-Sync video (constant 60fps v-sync) is what G-Sync basically offers, even when the actual in-game framerate drops at 40fps. In order to showcase the huge difference, the green team compared the simulated G-Sync experience with a ‘real-world’ V-Sync experience, and PCGamesHardware was able to captured two examples from this comparison. Enjoy! Continue reading Nvidia Tech Videos Try To Illustrate The Difference Between G-Sync & V-Sync

CRYENGINE-powered “Lichdom” gets new Playtest and Developer Commentary video

Lichdom v2

Xaviant has released a new developer commentary video in which eight gamers were invited to playtest Lichdom. In this video, CEO and Creative Director Michael McMain and Design Director Tim Lindsey provide commentary during the playtest, and Producer Josh Van Veld interviews the gamers about their impressions of the game. We’ll have a tech interview about Lichdom next week, so stay tuned for more. Until then, enjoy the new video after the jump! Continue reading CRYENGINE-powered “Lichdom” gets new Playtest and Developer Commentary video

Bungie, 343 Industries, CD Projekt RED, Vlambeer and Unity To Be Present At Control Conference

Bungie logo

Well, this will certainly interest a lot of gamers that are looking into game development. Experts from studios like Bungie, 343 Industries, CD Projekt RED and Unity will be accompanied by the likes of Vlambeer (Ridiculous Fishing) and Vanguard Games (HALO Spartan Assault) at Control Conference that takes place on November 19th in Amsterdam. Continue reading Bungie, 343 Industries, CD Projekt RED, Vlambeer and Unity To Be Present At Control Conference

BioShock Infinite: Burial at Sea – Episode 1 DLC To Be Released On November 12th

Bioshock Infinite v7

2K Games and Irrational Games announced today that BioShock Infinite: Burial at Sea – Episode 1, the second add-on content pack for the award-winning BioShock Infinite, will be available for download worldwide on PS3, X360 and PC starting November 12. Continue reading BioShock Infinite: Burial at Sea – Episode 1 DLC To Be Released On November 12th

The Witcher Series Has Sold Over Six Million Copies

The Witcher 3

CD Projekt RED revealed today that the ‘The Witcher’ series has sold six million copies combined. In addition, Geralt is celebrating today his sixth birthday. Lots of six-es for CDPR, don’t you agree? Either way, in order to celebrate it, the company has shared a new poster, and an infographic to show how The Witcher series evolved during the years. Continue reading The Witcher Series Has Sold Over Six Million Copies

Battlefield 4 – 20 Minutes Of New Gameplay Footage From The Flood Zone Map

Battlefield 4 v2

Our reader ‘Ghost Rider LSOV’ has also shared with us this video for Battlefield 4 that features 20 minutes of never before seen footage from the Flood Zone map. At this point we should note that ‘Ghost Rider LSOV’ was not the one who captured the footage (yeah, he asked us to let everyone know about it). Enjoy this new video after the jump! Continue reading Battlefield 4 – 20 Minutes Of New Gameplay Footage From The Flood Zone Map

Battlefield 4 – New Gameplay Footage Emerges, Showcasing A Brand New Map

Battlefield 4 v5

Our reader ‘Ghost Rider LSOV’ has shared with us a new video, showcasing the spectacular Flood Zone map of Battlefield 4 Defuse Mode. This map was showcased in one of EA’s videos, however it’s the first time we get to see this map being played. Battlefield 4 is currently planned for release next week, and we can’t wait to see how the final build of this shooter will perform on the PC platform. Enjoy! Continue reading Battlefield 4 – New Gameplay Footage Emerges, Showcasing A Brand New Map

pCARS developer: Mantle will offer 70-80% of next-gen console performance (regarding draw calls)

AMD Gaming Evolved

In around 20 days, AMD will reveal more details about its low-level API, Mantle, during its Developers Summit event. And it seems that it will be worth the wait, as a lot of developers are currently praising this new API. Among those developers is Project CARS engineer programmer, who claimed that Mantle will offer 70-80% of next-gen console performance in terms of submitting draw calls. Continue reading pCARS developer: Mantle will offer 70-80% of next-gen console performance (regarding draw calls)