Call of Duty: Black Ops II – Uprising DLC Available To PC & PS3 On May 16th

black ops 2 uprising
Activision announced that the Uprising DLC pack for the PC and PS3 versions of Call of Duty: Black Ops 2 will be made available on May 16th. This pack includes four new multiplayer maps, plus “Mob of the Dead,” a bone-chilling new Zombies experience that takes players to the notorious prison island of Alcatraz. Several of Hollywood’s most iconic actors round out the cast of Prohibition-era mobsters, including Ray Liotta, Michael Madsen, Chazz Palminteri and Joe Pantoliano to bring this horrifying adventure to life. Continue reading Call of Duty: Black Ops II – Uprising DLC Available To PC & PS3 On May 16th

Dead Island: Riptide – PC Performance Analysis

Dead Island Riptide
Dead Island: Riptide releases tomorrow and we’ve prepared a Performance Analysis that covers – naturally – its PC version. Dead Island: Riptide is powered by the Chrome 5 Engine, an engine that powered Call of Juarez: The Cartel and the first Dead Island game. And since it’s the same engine, it will be interesting to compare the original Dead Island with Riptide, and see whether or not Techland has addressed some of its issues. Continue reading Dead Island: Riptide – PC Performance Analysis

Metro: Last Light Confirmed For PS4, SDK May Get Released, Five DLCs Planned

Metro Last Light
Metro: Last Light has gone Gold, and it seems that 4A Games and Deep Silver have big plans for this new Metro game. According to an interview with the Ukrainian tech website itcchannel, Metro: Last Light will be coming to PS4 and a multiplayer game based on Metro: Last Light will be released as a separate title. Continue reading Metro: Last Light Confirmed For PS4, SDK May Get Released, Five DLCs Planned

Tom Clancy’s Ghost Recon Online – Update 0.11.0 Released

Ghost Recon Online
Ubisoft announced today the launch of the 0.11.0 patch for its free-to-play PC shooter, Tom Clancy’s Ghost Recon Online. Continuing to listen to community feedback, the Ubisoft Singapore development team has crafted a patch containing a host of new content, features and game service improvements that will further enhance the Ghost Recon Online experience. Continue reading Tom Clancy’s Ghost Recon Online – Update 0.11.0 Released

The Witcher 3: Wild Hunt Will Be A Single Player Game Only, CDPR Explains Multiple Endings

The Witcher 3 v1
Great news for all The Witcher fans as CDPR confirmed that the third and last part of Geralt’s adventures will be a single player game only, and that the company does not intend to add any kind of multiplayer modes at all. Continue reading The Witcher 3: Wild Hunt Will Be A Single Player Game Only, CDPR Explains Multiple Endings

Valve’s Steam Now Supports Games With Subscriptions – Darkfall: Unholy Wars As A Launch Title

Steam
Valve today announced the addition of Subscription Plans to its offering of services. With Subscription Plans, Steam offers gamers the ability to sign up and manage payments for subscription-based games on Steam. The launch title for the new service is Darkfall Unholy Wars, with additional subscription-based games to follow. Continue reading Valve’s Steam Now Supports Games With Subscriptions – Darkfall: Unholy Wars As A Launch Title

Zeno Clash 2 – New Gameplay Footage Unleashed

Zeno Clash II
Atlus has released a new gameplay trailer for ACE Team’s upcoming brawler title, Zeno Clash 2, showcasing some of the new features that have been added to it. Players will be able to aim punches this time around, and there are some new counter options for when enemies are stunned. Moreover, a new reverse kick has been added, and players will be able to launch enemies in the air and continue hitting them (similar to Tekken’s air jungles). Zeno Clash 2 is scheduled for an April 30th release on Steam, Xbox LIVE and PSN. Enjoy! Continue reading Zeno Clash 2 – New Gameplay Footage Unleashed

PhysX – Real-Time Fluid Physics – Two New Additional Videos Revealed

PhysX water
Two days ago, we informed you about a spectacular video that showcased the latest PhysX real-time fluid physics. As we said back them, this new fluid simulation technique will be added in future versions of PhysX SDK or APEX modules and today we present you two new videos with those physics in full effect. As we’ve already said, this new digital water comes close to the real deal, though there is still room for improvements. It’s also pretty demanding as you can obviously see, meaning that we won’t be getting this kind of water anytime soon. Still, it’s a good tech and hopefully we’ll get games with this kind of fluids in next-next-generation games. Enjoy! Continue reading PhysX – Real-Time Fluid Physics – Two New Additional Videos Revealed