DSOGaming – The Crew – Five Minutes Of Crazy Driving

Ubisoft has provided us with a key for the closed beta phase of The Crew, and since there is no NDA this time around, you can view below five minutes of… well… crazy driving. Performance wise, the beta ran with constant 60fps at 1080p with Ultra settings (though we had to reduce AA as there were performance drops while recording our footage). Apart from two freezes, we are quite happy with what Ubisoft has in store for us. Thankfully, The Crew is not plagued by those ridiculous optimization issues we encountered in Watch_Dogs. It’s still early to give a verdict, but so far this looks like a polished PC version (support for wheels, proper keyboard indications, scaling on multi-core CPUs, GPU-bound with great SLI scaling). Enjoy! Continue reading DSOGaming – The Crew – Five Minutes Of Crazy Driving →

Lords of the Fallen Gets New Trailer & Screenshots

CI Games has released a new trailer and two new screenshots for its upcoming action RPG, Lords of the Fallen. In Lords of the Fallen, you are Harkyn, the best of the worst of humanity. A convicted criminal, Harkyn is given a chance for redemption. But just as the rulers of the world get close to finding a way to banish all evil from humans, an army of the long-ago defeated god attacks the human realm. Lords of the Fallen releases on October 31st. Enjoy! Continue reading Lords of the Fallen Gets New Trailer & Screenshots →

World of Speed – New Free Racer From The Creators Of Project CARS – Gets New Trailer

My.com and Slightly Mad Studios have released a new trailer for their upcoming free racer, World of Speed. As the companies noted, this latest World of Speed trailer features a battle between fierce rivals – the Mitsubishi Lancer Evolution X and the Subaru Impreza WRX STi. Enjoy! Continue reading World of Speed – New Free Racer From The Creators Of Project CARS – Gets New Trailer →

Crytek Faced Xbox One ESRAM Issues, Console Hardware Considerably Less Powerful Than High-End PCs

During this year’s SIGGRAPH, Crytek’s Nicolas Schulz and Theodor Mader finally admitted how much more powerful high-end PCs were compared to both current-gen consoles at launch. Obviously this isn’t surprising at all, but it’s at least good to see developers admitting what we already knew. Continue reading Crytek Faced Xbox One ESRAM Issues, Console Hardware Considerably Less Powerful Than High-End PCs →

Gauntlet Gets New Gameplay Trailer, Pushed Back To September 23rd

Warner Bros announced today that the remake for Gauntlet is now scheduled for a September 23rd release. The game was originally planned for a September 3rd release, but Warner Bros decided to slightly delay it so that Arrowhead could fine-tune various details. In addition, Warner Bros released a new gameplay trailer that can be viewed below. Enjoy! Continue reading Gauntlet Gets New Gameplay Trailer, Pushed Back To September 23rd →

Metro Redux – First Update Adds Volumetric Lights Exclusively To The PC Version

As you may already know, the recently released Metro: Redux was lacking almost all volumetric lights that were present in the original version of Metro 2033. Today, 4A Games and Deep Silver released a 1.2GB patch for the PC version of Metro: Redux that brings a number of them back to the game. Continue reading Metro Redux – First Update Adds Volumetric Lights Exclusively To The PC Version →

The Sims 4 – Recommended PC Requirements Revealed

Electronic Arts and Maxis have revealed the recommended PC requirements for The Sims 4. According to the game’s official FAQ, PC gamers will need an Intel Core i5 or faster or AMD Athlon X4 and an NVIDIA GTX 650 GPU (or better) in order to properly enjoy this new sim. Yeap, these are pretty high requirements for a ‘The Sims’ game. You can view the full list below! Continue reading The Sims 4 – Recommended PC Requirements Revealed →

New Unreal Engine 4 Video Shows Real-life Rain & Lighting Effects

YouTube’s ‘koooolalala’ has shared a new video, showcasing some incredible lighting and rain effects in Unreal Engine 4. As koooolalala noted, this scene runs with 30-45fps on a i7-3770 with an Nvidia GTX670. In short, this is a demanding map but that’s really irrelevant as it shows what truly next-gen games can look like in Epic’s latest engine. Enjoy and kudos to our reader ‘skytroler’ for spotting it! Continue reading New Unreal Engine 4 Video Shows Real-life Rain & Lighting Effects →