First Gameplay Trailer Revealed For Lynx Adventure Title, Shelter 2

Might and Delight has released the first gameplay trailer for its upcoming Lynx adventure game, Shelter 2. Shelter 2 aims to create a certain abstract mood via the unique imagery and sounds. The game follows the life cycle of a mother lynx, starting as a pregnant animal preparing her den for the coming litter, giving birth, and continuing in to a journey of parenthood where nurturing her cubs is paramount for survival. It looks cool, so be sure to check it out! Continue reading First Gameplay Trailer Revealed For Lynx Adventure Title, Shelter 2 →

World of Warplanes – Update 1.6 Adds New Aircrafts, Bigger Map & Revamped Warplane Roster

Wargaming today announced the launch of content update 1.6 for its massively multiplayer aviation combat game World of Warplanes. The update adds a new line of Tier 5 and higher Russian MiG fighters as well as revamps the currently existing plane roster by adding a new multirole class of warplanes for ultimate player freedom and customization. Continue reading World of Warplanes – Update 1.6 Adds New Aircrafts, Bigger Map & Revamped Warplane Roster →

It’s All About The Grass – New NVIDIA Video Shows Off Impressive Turf Effects

NVIDIA has released a new video, showing off Turf Effects; a new NVIDIA GameWorks technology which empowers users to simulate and render massive grass simulation with physical interaction. According to the green team, this grass technology provides a fully geometrical representation. Grass blades can be represented with a resolution as low as 3 triangles to several 100 triangles per blade by using continuous level of detail. This allows millions of grass blades to be simulated. Enjoy! Continue reading It’s All About The Grass – New NVIDIA Video Shows Off Impressive Turf Effects →

3D Realms Is Back With An Anthology Featuring 32 Historic Games

Five years after shutting its doors, game-industry pioneer 3D Realms is back, including original team members like Scott Miller and Bryan Turner, as well as new additions like CEO Mike Nielsen, with 11 years of experience as CEO and founder of Coolshop.com, the biggest game distributor in Scandinavia, and vice president Frederik Schreiber, CEO of Interceptor Entertainment. Continue reading 3D Realms Is Back With An Anthology Featuring 32 Historic Games →

The Vanishing of Ethan Carter – New Video Shows Off The Game’s Real-World Locations

Independent Polish group of urban explorers, called Adventure Hunters, prepared and published movie showing outstandingly beautiful and mysterious places, which were an inspiration for game creators from The Astronauts studio. The video comes with English and German subtitles, while French and Russian translations are in progress. It looks pretty interesting, so be sure to give it a go! Continue reading The Vanishing of Ethan Carter – New Video Shows Off The Game’s Real-World Locations →

Lords of the Fallen Dev: “Low level APIs Complex Concepts To Grasp, Won’t Bet On Mantle Right Now”

In an interview with our friends over at WorldsFactory, Deck13‘s Michele Giacalone talked a bit about Mantle and DX12. As Michele said, Mantle or low level APIs in general are quite complex concepts to grasp, especially for those without a technical background. Continue reading Lords of the Fallen Dev: “Low level APIs Complex Concepts To Grasp, Won’t Bet On Mantle Right Now” →

Rumor: Assassin’s Creed: Unity PC Requirements Revealed, GTX680 Listed As Minimum GPU [UPDATE]

Okay everyone, get ready to cry – or laugh, depends on your mood – with what seem to be the official PC requirements of Assassin’s Creed: Unity. These specs were revealed by intra games, Korean distributor of Ubisoft Korea. And while they could be legit, we are marking this story as a rumor for the time being. Continue reading Rumor: Assassin’s Creed: Unity PC Requirements Revealed, GTX680 Listed As Minimum GPU [UPDATE] →

TOXIKK – “The Movement Model” Video

Reakktor Studios today released the first part of their “Making of TOXIKK” video series. In this video, the game director of the project, Martin Schwiezer, talks for about 10 minutes about the movement model behind the game, showing fresh footage and demonstrates the basic and the advanced movement systems of their upcoming back-to-the-roots Arena-FPS. The footage shows the alpha build of TOXIKK. Enjoy! Continue reading TOXIKK – “The Movement Model” Video →