Tag Archives: Reakktor Studios

TOXIKK – Retro Arena FPS – Now Available On Steam Early Access

Reakktor Studios today released the beta build of TOXIKK, their back-to-the-roots Arena FPS title, on Steam Early Access. TOXIKK is inspired by the big shooters from the late 90s and early 2ks, and plays as if today’s military shooters never existed. This basically means that there is no leveling, no regenerating health, no perks, no cover systems, no classes, no configurable weapons and no iron sight aiming. Continue reading TOXIKK – Retro Arena FPS – Now Available On Steam Early Access

TOXIKK – “The Movement Model” Video

Reakktor Studios today released the first part of their “Making of TOXIKK” video series. In this video, the game director of the project, Martin Schwiezer, talks for about 10 minutes about the movement model behind the game, showing fresh footage and demonstrates the basic and the advanced movement systems of their upcoming back-to-the-roots Arena-FPS. The footage shows the alpha build of TOXIKK. Enjoy! Continue reading TOXIKK – “The Movement Model” Video

TOXIKK – 90s-style Arena FPS – Gets Gameplay Trailer

Reakktor Studios today released a “Gameplay Reveal Trailer” of their upcoming back-to-the-roots Arena-FPS, TOXIKK. According to the press release, the footage shows the alpha build of TOXIKK in action. TOXIKK plays as if today’s military shooters never existed: There is no leveling, no regenerating health, no perks, no cover systems, no classes, no configurable weapons and no iron sight aiming. Instead you get fast and precise movement (with deeply configurable mouse controls), double jumps, dodge jumps, booster pick-ups, nine iconic weapons to be carried around simultaneously, secondary fire modes for every weapon, vehicular game modes, jump pads, health-packs, lots of vertical gameplay, optional mutators (incl. instagib) and everything else that made these kind of games so addictive. Enjoy! Continue reading TOXIKK – 90s-style Arena FPS – Gets Gameplay Trailer