It’s really rather simple but I’m not quite sure I’ve ever seen a game do it before regardless. Starr Mazer, currently undergoing a kickstarter campaign, combines shmup gameplay with the point and click adventure genre. It looks pretty good while doing so too. Continue reading Starr Mazer Combines Shmups with Point and Click Adventure Games
The Soul Keeper – New Third-Person Game Powered by Unreal Engine 4 – First Screenshots Released
HELM Systems has released the first screenshots from its upcoming Unreal Engine 4-powered game, The Soul Keeper. HELM Systems has not revealed any additional information for this game or on which platforms it will be released (though we can safely assume that PC will be one of them). From the looks of it, The Soul Keeper will be a third-person action RPG title. Enjoy the images after the jump! Continue reading The Soul Keeper – New Third-Person Game Powered by Unreal Engine 4 – First Screenshots Released
Dark Souls II: Scholar of the First Sin – First Details & Screenshots from the Current-Gen DX11 Version
Bandai Namco has revealed the first details and screenshots from the current-gen version of Dark Souls II: Scholar of the First Sin. For starters, Dark Souls II: Scholar of the First Sin will contain the original game and the three DLC of The Lost Crowns: Crown of the Sunken King, Crown of the Old Iron King and Crown of the Ivory King. Continue reading Dark Souls II: Scholar of the First Sin – First Details & Screenshots from the Current-Gen DX11 Version
New Toejam & Earl Game Under Development
Any DSO reader who had a SEGA Mega Drive or Genesis (depending on your territory) might remember the classic Toejam and Earl, released in the early 90’s for SEGA’s most successful outing in the hardware business. The game later had two sequels, though response was mixed to both and the third entry, an Xbox exclusive originally intended for SEGA’s Dreamcast, seemed to arrive to very little fanfare. Continue reading New Toejam & Earl Game Under Development
The Mighty Quest for Epic Loot is Officially Released, Gets Launch Trailer
Ubisoft has announced that the Open Beta tag on The Mighty Quest for Epic Loot has been lifted, signaling the game’s official launch. Throughout the beta period, Ubisoft added many new features including crafting, open creation, barricades, new traps, rare creatures and clans to continuously grow and improve the game. Continue reading The Mighty Quest for Epic Loot is Officially Released, Gets Launch Trailer
Total War: ATTILA Gets New In-Engine Trailer
SEGA and The Creative Assembly have released a new in-engine trailer for Total War: ATTILA. Total War: ATTILA introduces exciting new gameplay mechanics which improve and add to numerous core turn-based and real-time Total War systems. The world will darken around you as Attila’s forces descend on your homeland creating a unique vision of survival strategy. The game is currently planned for release later this month. Enjoy! Continue reading Total War: ATTILA Gets New In-Engine Trailer
Republique Remastered Hits the PC on February 26th, Will Be Powered by Unity 5
Camouflaj has announced that a remastered version of Republique – its Stealth Survival hybrid genre Metroidvania exploration & 3D game – will hit the PC on February 26th. As the team noted, the PC version will pack better visuals, will be powered by Unity 5 engine, and redesigned game controls. Continue reading Republique Remastered Hits the PC on February 26th, Will Be Powered by Unity 5
Gamestop Italy Lists Assassin’s Creed: Rogue for a March 10th Release on the PC [UPDATE: Official Statement]
Yesterday, we informed you about a rumour regarding the release date of Assassin’s Creed: Rogue for the PC. According to Czech retailer Playman’s listing, AC: Rogue is coming to the PC this April. However, today our reader ‘Matteo De Marco’ has informed us about a listing from Gamestop Italy, suggesting that this latest old-gen AC title will hit the PC on March 10th. Continue reading Gamestop Italy Lists Assassin’s Creed: Rogue for a March 10th Release on the PC [UPDATE: Official Statement]
Mantle to Allow VRAM Stacking in Multi-Card Setups
Yes, stack-able VRAM is almost upon us according to AMD’s own Robert Hallock. Hallock tweeted out earlier this week that the newest addition to the Mantle API would allow VRAM stacking between cards in multi-card setups. Continue reading Mantle to Allow VRAM Stacking in Multi-Card Setups
PC Becomes a Viable Platform for Konami, Unit Sales Increased by 8%, Performing Better than Xbox One
Konami has announced financial results for its fiscal 2015 first quarter ended December 31st. According to the Japanese publisher, its PC sales increased by 8%, surpassing even those of Xbox One. Konami’s best selling platforms are still Sony’s consoles, however we can now safely say that PC is a viable platform for Konami. Continue reading PC Becomes a Viable Platform for Konami, Unit Sales Increased by 8%, Performing Better than Xbox One