Report: The pirated version of Final Fantasy XV runs faster/better than the Steam version

We’re pretty sure that a lot of our readers were looking forward to our comparison between the pirated and the Steam version of Final Fantasy XV. And after numerous tests, we can safely say that the pirated version runs better than the Steam version. Continue reading Report: The pirated version of Final Fantasy XV runs faster/better than the Steam version

First Final Fantasy XV PC patch is now available, fixes framerate issues when using a summon

Square Enix has just released the first PC patch for Final Fantasy XV Windows Edition. According to the Japanese company, this first patch addresses the bug that involved the Frame Rate Per Second decreasing after summoning an astral. Continue reading First Final Fantasy XV PC patch is now available, fixes framerate issues when using a summon

New Crash Bandicoot N. Sane Trilogy screenshots released

Activision has released a new set of screenshots for Crash Bandicoot N. Sane Trilogy. Crash Bandicoot N. Sane Trilogy features versions of Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back, and Crash Bandicoot 3: Warped and dazzling “N. Hanced Fur-K” graphics. This collection comes with new lighting, animations, textures, models, and cinematics, as well as new recorded dialogue from original voice actors. Continue reading New Crash Bandicoot N. Sane Trilogy screenshots released

Someone has recreated a scene from The Division in Unreal Engine 4 and it looks bloody great

Environment Artist, Maarten van der Ham, has shared some screenshots from his latest Unreal Engine 4 project that is based on Ubisoft’s open-world title, The Division. Maarten van der Ham came really close to what Ubisoft’s artists have achieved in the Snowdrop Engine, something that speaks volumes about the work of an individual in Unreal Engine 4. Continue reading Someone has recreated a scene from The Division in Unreal Engine 4 and it looks bloody great

Mount & Blade 2 now features Global Illumination, Compute Shader Skinning & Particle Shading

Taleworlds Entertainment has announced some technical new details about Mount & Blade 2. According to its developers, this upcoming medieval action RPG now features a new Global Illumination system which can correctly illuminate both static and dynamic objects. Continue reading Mount & Blade 2 now features Global Illumination, Compute Shader Skinning & Particle Shading

Final Fantasy XV PC Performance Analysis

Final Fantasy XV is a game that pushed current-gen consoles to their limits. Powered by the Luminous Engine, this new FF game sported amazing visuals, particle effects and animations. And after a collaboration with NVIDIA, Square Enix has finally brought it to the PC. As such, it’s time now to benchmark it and see how it performs on our platform. Continue reading Final Fantasy XV PC Performance Analysis

Immortal: Unchained – First Impressions + 10 Minutes From Closed Alpha

Immortal: Unchained is an upcoming hardcore action-RPG sci-fi shooter that is set in a dark, sci-fi universe. The game is described as is described as a unique take on a well-known sub-genre, blending a third-person action shooter with a hardcore RPG. Toadman Interactive has provided with a closed alpha key for it and below you can read our first impressions of it. Continue reading Immortal: Unchained – First Impressions + 10 Minutes From Closed Alpha

Tomb Raider 1, 2, 3 remasters are coming to Steam, will feature a new 3D engine, will be free to old owners

Realtech VR has announced that it will release remastered versions of Tomb Raider 1, 2 and 3 on Steam. These remasters will be based on the mobile versions, will support OpenVR, will feature a new 3D engine, and will be free to all owners of these games. Continue reading Tomb Raider 1, 2, 3 remasters are coming to Steam, will feature a new 3D engine, will be free to old owners