In January 2017, we informed you about an amazing first-person interactive story that will showcase the capabilities of Unity 2018 for powering high-end visuals for game productions. While this game is not out yet, Yibing Jiang shared another video showing what game developers and artists can achieve with it. Continue reading Unity Engine can achieve animated feature quality visuals, rendered in real-time
Q.U.B.E. 2 PC Performance Analysis
Q.U.B.E. 2 is a new puzzle game and the sequel to the hit first-person puzzle game Q.U.B.E. The game is powered by Unreal Engine 4 and even though it’s created by a small team, it boosts an amazing art style. As such, it’s time to benchmark it and see how it performs on the PC platform. Continue reading Q.U.B.E. 2 PC Performance Analysis
Occult-Scrim mod will turn the original Half-Life into a top-down action shooter
Modder ‘defragen1’ is currently working on a new mod for the first Half-Life that will turn it into a top-down action shooter. This mod, called Occult-Scrim, is far from finished, however the modder has released a new video showcasing some of its features. Continue reading Occult-Scrim mod will turn the original Half-Life into a top-down action shooter
New in-engine trailer for Total War Saga: Thrones of Britannia
SEGA has released a new in-engine trailer for Total War Saga: Thrones of Britannia, in which we meet Guthfrid, King of Viking Northymbre. Guthfrid began life as a slave but now his prosperous kingdom is an attractive target for a new wave of invaders. Continue reading New in-engine trailer for Total War Saga: Thrones of Britannia
The Legend of Zelda Ocarina Of Time – Inside Deku Tree – Unreal Engine 4 vs Nintendo 64
CryZENx has released a comparison video between the original Nintendo 64 version of the Inside Deku Tree from The Legend of Zelda Ocarina Of Time and his Unreal Engine 4 remake. CryZENx was able to capture the atmosphere of the original version, while also updating it – visually – for modern-day platforms. Continue reading The Legend of Zelda Ocarina Of Time – Inside Deku Tree – Unreal Engine 4 vs Nintendo 64
Warhammer 40,000: Inquisitor – Martyr releases on May 11th
NeocoreGames announced today that Warhammer 40,000: Inquisitor – Martyr will be released on May 11th. To celebrate this occasion NeocoreGames has published a new gameplay trailer showcasing some of the new enemy types that will make the work of our Inquisitors even more challenging. Continue reading Warhammer 40,000: Inquisitor – Martyr releases on May 11th
The Crew 2 will be released on June 29th
Ubisoft announced today that The Crew 2, the newest iteration in the open world driving franchise The Crew, will launch on June 29th. Developed by Ubisoft Ivory Tower, a studio based in Lyon, France, The Crew 2 will let players experience the thrill of American motorsports inside a fully redesigned USA. Continue reading The Crew 2 will be released on June 29th
Assassin’s Creed Origins patch 1.4.1 is now available, full patch release notes revealed
Ubisoft has released a new major update for Assassin’s Creed Origins. According to the release notes, this patch will update your game’s version to 1.4.1 and comes with a lot of fixes and improvements/tweaks. Continue reading Assassin’s Creed Origins patch 1.4.1 is now available, full patch release notes revealed
War Thunder moves to Dagor 5.0 Engine, featuring improved graphics and sounds
Gaijin Entertainment today announced the release of major Update 1.77 ‘Advancing Storm’ for its vehicular combat MMOG War Thunder. “Advancing Storm” introduces War Thunder to Gaijin’s new and improved Dagor 5.0 engine. The update also adds nearly two dozen new vehicles, including five next generation tanks on Rank VI: the M1 Abrams, Challenger 1, Leopard 2K, T-64B and AMX-30B2 Brenus. Continue reading War Thunder moves to Dagor 5.0 Engine, featuring improved graphics and sounds
The Witcher 3’s Geralt of Rivia will be a playable character in SoulCalibur 6
Bandai Namco and CD PROJEKT RED announced today that Geralt of Rivia will be joining the playable character roster of the long-waited weapon-based 3D fighting game SOULCALIBUR VI. Players who choose to fight as Geralt will utilise The Witcher’s signature fighting style with a combination of swordplay, ability-enhancing potions, and combat magic. Continue reading The Witcher 3’s Geralt of Rivia will be a playable character in SoulCalibur 6