Warhammer 40,000: Inquisitor – Martyr releases on May 11th

NeocoreGames announced today that Warhammer 40,000: Inquisitor – Martyr will be released on May 11th. To celebrate this occasion NeocoreGames has published a new gameplay trailer showcasing some of the new enemy types that will make the work of our Inquisitors even more challenging.

Warhammer 40,000: Inquisitor – Martyr is described as a grim Action-RPG featuring multiple classes of the Inquisition who will carry out the will of the Emperor even in the darkest reaches of the Imperium. The game will feature an open-world sandbox environment with a persistent universe with a huge variety of missions, tactical, brutal combat encounters in destructible environments and a storyline influenced by the community of players.

Players can use the cover system for tactical advantage, shoot off limbs and perform executions in epic boss battles and become a Protector of any solar systems with your glorious actions. Players can forge their own playstyle with different character classes and specializations: hold their ground with the Crusader Inquisitor while enemies close in on them, bring in their finesse and cunning with the Death Cult Assassin background, or use the unspeakable powers of the Warp with the Primaris Psyker background. There will be three specializations for each classes that fit players’ playstyle.

Players will also be able to xplore the Star Map of the vast Caligari Sector, travel in different subsectors and explore an immense amount of solar systems, visit a growing number of unique points of interests: investigate on different planets with distinctive terrain conditions, fight their way through corridors of infested Void Stations, abandoned Star Forts and other diverse environments.

Players can go solo as a lonely Inquisitor, but they can also assemble a team of their friends. Play missions in co-operative mode with up to 4 team members, blast away your foes together claiming great rewards, and form Cabals to gather your close allies.

Enjoy!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email