THQ Montreal’s Unannounced Game will be powered by Unreal Engine and will feature melee combat

THQ is currently recruiting for its Montreal team that is said to be working on an unannounced title with game design veteran Patrice Desilets, best known for the Prince of Persia relaunch as well as the Assassin’s Creed series. Spotted by NeoGAF’s member ‘Nirolak‘, THQ Montreal will be creating a game that will be powered by Epic Games’ Unreal Engine and will feature melee combat mechanics.
According to the Director job listing, provable success in creating fun, commercially viable, and high-quality melee combat gameplay through mechanics/systems is a ‘skill & qualification’ requirement. Another requirement is for the candidate to possess a minimum of 3-5 AAA console titles under his belt (while he was a designer at other companies), suggesting that this game might only hit consoles.
Naturally, this new game will support a Multiplayer mode, though it’s not clear whether it will be majorly focused on it or not.
In the Level Designer job listing for THQ’s Montreal studio though, the candidate is required to have broad knowledge base of console and PC games. In other words, this could be a multi-platform title that has a console as its lead platform. In addition, prior experience on a FPS title is considered a plus, suggesting that this new game could very well be a first-person shooter.
It’s pretty unclear whether this game is targeted at current or next generation platforms. Even if this unannounced title is planned for release on current generation consoles and PC, though, we do know that THQ Montreal will be also working on next-generation games.
According to the Sr. Programmer job listing, the senior individual contributor programming role will be responsible for research, design, and implementation of tools, pipelines, and technologies for the development of current and next generation console and PC games.
Let’s hope that THQ will announce this new game in the next couple months!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email