And it’s official. Electronic Arts and Maxis have officially revealed that The Sims 4 is currently under development and is planned for a 2014 release on PC and Mac. This information comes straight from EA’ blog, and more details about this new The Sims title will be revealed later today.
As EA’ blog reads:
“The Sims franchise is fueled by the passion and creativity of its millions of fans around the world. Their continued devotion to the franchise ignites the fire of creativity of the team at The Sims Studio, driving them to continually improve and innovate on one of the world’s most successful simulation game that has sold more than 150 million copies worldwide.”
We’ll update this post with more details the moment they become available!
Electronic Arts has released a press release for The Sims 4, in which it pretty much confirms that the game will be played offline. Also, The Sims games have sold more than 150 million copies worldwide.
The Sims 4 celebrates the heart and soul of the Sims themselves, giving players a deeper connection with the most expressive, surprising and charming Sims ever in this single-player offline experience. The Sims 4 encourages players to personalize their world with new and intuitive tools while offering them the ability to effortlessly share their creativity with friends and fans.
The Sims franchise is fueled by the passion and creativity of its millions of fans around the world. Their continued devotion to the franchise ignites the fire of creativity of the team at The Sims Studio, driving them to continually improve and innovate on one of the world’s most popular simulation games that has sold more than 150 million copies worldwide.
As a thank you for the support of the more than 30 million fans that share and discuss stories about The Sims across global social networks, a special VIP briefing was held this morning where several of the world’s top fans were amongst the first to hear the news about The Sims 4. This select group was the first in the world to hear from the creative team for The Sims 4, and they will receive special access to the development team as the game progresses.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email