CCP Games today celebrated the 10th anniversary of the launch of EVE Online, its sci-fi online game with over 500,000 subscribers worldwide. Launched on May 6, 2003, EVE Online marked its anniversary in style with an enormous in-game celebration that led to a new peak concurrent user (PCU) record for the game of over 65,000 players connected to the same server.
Unlike in most online games, every one of those players was celebrating in the same connected universe. EVE Online has continuously existed on a single persistent server cluster shared by all its inhabitants for ten years. This unique shared environment means actions have lasting consequences that ripple across the thousands of solar systems of EVE, and players’ reputations are built and destroyed by their own skill, deeds and relationships with other players.
Throughout the last 24 hours, CCP and its players held numerous live events in game and players were given special fireworks launchers munitions for their ships with which they could celebrate the game’s 10th anniversary.
In addition, players received several other valuable gifts—character implants, avatar clothing and a “Sarum Magnate” frigate.
In honor of today’s anniversary the appreciation continues as CCP delivers a unique and powerful battlecruiser, the Society of Conscious Thought “Gnosis,” to the hangars of all active subscribers.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email