Now here is a really interesting concept. Vogelsap has informed us about the upcoming release of its first-person asymmetrical multiplayer thriller, The Flock. The Flock will be available on Steam in Q3 2015 for a limited time, as the length of time the game will be available for depends on the death rate of players within it.
With each death in the game, one life will be taken from the Flock’s population. When the Flock’s population reaches zero, the game will never be purchasable again. Only players who have The Flock in their Steam library will then be able to partake in the yet to be announced climactic finale. After the ending, the game will go offline permanently and no longer be playable.
The Flock population countdown will be embedded in the game’s menus, Steam store page, Vogelsap’s website and The Flock’s sub-reddit to make sure all gamers are aware of the amount of lives left.
As the press release reads, the Flock are a tragic race as they are doomed to extinction. The titular abominations are irrevocably attracted to the light of the Artifact which will lead to their death or transformation into a whole other being. Trying to convey this story into the game as well as the team’s aspiration to find a solution to the anticlimactic ending of multiplayer games, resulted in the idea of the Flock’s population countdown.
Jeroen Van Hasselt, creative director at Vogelsap, said:
“A multiplayer game can take players to incredible heights, but at some point gamers will start to play less, get disinterested and stop playing altogether. In opposition to other multiplayer games, we wantThe Flock’s experience to inspire a sense of awe, to keep players eagerly anticipating what is coming next and to end with a memorable climax.”
In The Flock, each player begins as a member of the Flock, when a strange light emitting device known as the Light Artifact will suddenly appear somewhere on the map. The first player who touches the Light Artifact will transform into the Carrier, who then becomes the hunted.
Equipped with the Light Artifact, the Carrier can defeat the Flock by using the Light Artifact to illuminate the creatures. The Flock can in turn avoid the light’s lethal effects by remaining motionless when caught by the beam. When a member of the Flock successfully lunges at the Carrier, it seizes control of the Light Artifact and becomes the new humanoid hunted. The previous Carrier then respawns as a member of the Flock just arriving at the scene.
The only way of winning a match of The Flock is to survive as the Carrier while keeping the light lit or to capture objectives. Objectives can be captured by directing the artifact’s light towards these key points.