Super Mario 64 header screenshot

Super Mario 64 now has infinite randomly generated levels on PC


Now here is an amazing modification for the classic Nintendo 64 game, Super Mario 64. Created by ‘TwilightPB’, this project adds infinite randomly generated levels to the game. And this, right here is why modding is so amazing. Hear that Nintendo?

This random level generator for Super Mario 64 uses libsm64 and Godot Engine as a base. And, the only way you can experience it is on PC. Yeap, those filthy PC pirates can get an even better experience than console players. Quickly Nintendo. Take it down. How dare PC players share such projects? That wasn’t the way the game was meant to be played. Blasphemy I tell you, blasphemy.

Joking aside, you should go ahead and try it. By using this mod, you can almost get an infinite amount of new levels. This will be a godsend for all those who have completed multiple times this classic platformer but still want to replay it.

You can download the mod from this link. For this to work, you’ll need an unmodified Super Mario 64 NTSC ROM in the game directory, or the game will not work. The ROM must be also named “SM64.z64”.

Speaking of Super Mario 64, you should also try this Super Mario Bros Remake. Then we have the Super Luigi 64 Mod. These mods should work with the N64 version. However, what shocked everyone was this native DX12 unofficial port. Not only that but we also got an incredible Ray Tracing Version of it. And if that wasn’t enough, a mod came out for it that made the game look similar to its ’90s CG artwork. Oh, and there are also mods that add HD Textures, a high-quality Mario 3D model, and better draw distance.

Have fun!