Cloud Imperium has released a new gameplay video for its upcoming space combat game, Star Citizen, that showcases the pilot AI in its early stages. Before jumping around like little kids, know that the following footage isn’t as polished as the team would normally put out. After all, Star Citizen is planned for a 2014 release, meaning that what you’re about to see does not represent the quality of the final product.
Star Citizen is said to feature the most sophisticated AI that Roberts has attempted on any game:
“The Squadron 42 / Star Citizen pilot AI will be the most sophisticated AI that I’ve attempted on any of my games. My goal is to take the ideas that I pioneered with Wing Commander and later games; distinct personalities, dynamic learning, signature moves to next level with the power of modern CPUs.
We’re a long way off from the final article, but as you can see from the video AI can already fly in formation, respond to commands and engage in combat. All the dogfighting you see in this video is AI driven!”
The following footage was captured via a debug camera on a PC with an AMD Phenom 1090T processor, 8GB and an NVIDIA GTX470. In addition, Roberts revealed that the laser effects, explosions are all placeholders for the time being, and that he’s going to use a lot the techniques and looks used in film work.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."