Second Monster Hunter World PC patch released, fixes low-res texture and various bug issues

Capcom has released the second PC patch for Monster Hunter World. According to the release notes, this update resolves a bug that prevented certain textures from being loaded optimally during character creation and cutscenes as well as a bug preventing 43 titles that were available in the console versions from unlocking in the Steam version.

Furthermore, this patch addresses some other bugs that have been reported by the game’s community, such as a bug causing hair to clip into the character’s mouth when equipping Brigade Lobos, Brigade Lobos ?, or Brigade Lobos ? on certain hairstyles, a bug allowing some actions to be performed that would otherwise not be possible by simultaneously pressing a function key and a number key for the custom radial menu when using keyboard settings, and a bug where text overlap would occur when using items with long names on the custom radial menu when using keyboard settings.

As always, Steam will download this patch the next time you launch its client and you can find below its complete changelog.

Monster Hunter World October 31st PC Patch Release Notes

  • Fixed a bug preventing 43 titles that were available in the console versions from unlocking in the Steam version.
  • Fixed a bug that prevented certain textures from being loaded optimally during character creation and cutscenes.
  • Fixed a bug where stars wouldn’t be shown at night.
  • Fixed a bug causing error code 83-MW1 to occur. A message will now only be displayed when the connection to Steam is actually cut off.
  • Fixed a bug causing hair to clip into the character’s mouth when equipping Brigade Lobos, Brigade Lobos ?, or Brigade Lobos ? on certain hairstyles.
  • Fixed a bug where the “Cannot take rewards because your item box is full” message would be displayed even if the item box was not full when using the “Take All” function at The Botanical Research Center.
  • Fixed a bug at the Elder Melder where, when changing the number of materials and then cancelling using mouse controls, the number of items would not return to the previous value and remain the same as before cancelling.
  • When using keyboard settings, assigning any key other than the default key to Browse Items Left and Browse Items Right for ranged weapons would result in items not scrolling when the key was held down. This has been fixed.
  • Fixed a bug allowing some actions to be performed that would otherwise not be possible by simultaneously pressing a function key and a number key for the custom radial menu when using keyboard settings.
  • Fixed a bug where text overlap would occur when using items with long names on the custom radial menu when using keyboard settings.
  • Fixed a bug where the game would get stuck on the “Creating a new Online Session” message when trying to create a new Online Session.
  • Fixed a bug where players who joined an Online Session after you would not have their primary group names and icons shown on the player list.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email