Rosen Law Firm, a global investor rights law firm, announced that it has filed a class action lawsuit on behalf of purchasers of the securities of CD Projekt between January 16th, 2020 and December 17th, 2020, inclusive. The lawsuit seeks to recover damages for CD Projekt investors under the federal securities laws.
According to the lawsuit, defendants throughout the Class Period made false and/or misleading statements and/or failed to disclose that:
- Cyberpunk 2077 was virtually unplayable on the current-generation Xbox or Playstation systems due to an enormous number of bugs
- As a result, Sony would remove Cyberpunk 2077 from the Playstation store. Also, Sony, Microsoft and CD Projekt would be forced to offer full refunds for the game
- Consequently, CD Projekt would suffer reputational and pecuniary harm
- As a result, defendants’ statements about its business, operations, and prospects, were materially false and misleading and/or lacked a reasonable basis at all relevant times.
When the true details entered the market, the lawsuit claims that investors suffered damages.
It’s also worth noting that Wolf Haldenstein Adler Freeman & Herz LLP are also investigating a potential securities class action lawsuit against CD Projekt.
In short, things are about to get ugly. CD Projekt has basically shot itself in the foot by preventing reviewers from covering the old-gen console versions. I can guarantee you that this is exactly why this whole thing is happening. It’s all about the fact that CD Projekt has misled people. And no, this isn’t about the game’s actual performance. I mean, we’ve seen games running worse in PS3 and Xbox 360. Hell, GTA5 ran similar or worse than Cyberpunk 2077. So yeah, Cyberpunk 2077 wasn’t unplayable on PS4 or Xbox One. Not only that, but Bethesda’s games had the same number of bugs as CP2077 has.
Lastly, Opencritic has put up a PSA, warning people about disparity of performance between platforms.
It will be interesting to see how CD Projekt will respond to this. The team announced yesterday that the game has sold 13 million copies worldwide.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”