Interceptor Entertainment has released a new developer diary in which the company discusses about Rise of the Triad’s level design. In addition, the company has unveiled – via this dev diary – that Rise of the Triad will support Nvidia’s PhysX technology. This means that this remake will offer the same (or similar) destructibility to its predecessor, as players will be able to destroy almost every object to pieces and cause havok. Rise of the Triad is planned for a 2013 release on the PC and will be powered by Unreal Engine 3. Enjoy!
Rise of the Triad - Production Diaries - Part 3: Redesigning a Classic World