Red Dead Redemption 2 feature 4

Red Dead Redemption 2 December 2nd PC Update improves stability, fixes graphical glitches & crashes

Rockstar has just released a brand new PC update for Red Dead Redemption 2. According to the release notes, the December 2nd update further improves overall game stability. Moreover, it fixes various graphical glitches and crashes.

Going into more details, this new patch packs improvements to fix an issue that resulted in a crash when running out of memory. It also sports improvements to fix an issue that resulted in potential save corruption and permanent loss of progress.

Furthermore, this update fixes several issues that resulted in random crashes during gameplay in Story Mode and Red Dead Online. It also fixes an issue that resulted in audio stuttering/stalling when the game is running at high framerates.

As always, the Rockstar Launcher will download this update the next time you launch its client. Below you can also find its complete changelog.

Red Dead Redemption 2 December 2nd Patch Notes
  • Improvements to fix an issue that resulted in a crash when running out of memory
  • Improvements to fix an issue that resulted in potential save corruption and permanent loss of progress if the player was signed out of their Social Club account while in Story Mode
  • Improvements to fix an issue that resulted in partial lighting of hair/fur when the Resolution Scale graphical setting was set to higher than the native resolution
  • Improvements to fix an issue that resulted in a crash when entering the Landing Page during game startup
  • Improvements to fix an issue that resulted in a crash during initial startup for some specific hardware configurations
  • Improvements to fix an issue that resulted in random crashes during gameplay on systems using a Nvidia GTX 970 graphics card
  • Improvements to fix an issue that resulted in a crash when starting the Benchmark Tool on low-end systems
  • Improvements to fix an issue that resulted in instability on some systems running Windows 10 Version 1090 (November 2019 Update)
  • Improvements to fix an issue that resulted in audio stuttering/stalling when the game is running at high framerates
  • Improvements to fix an issue that resulted in pixelated/blocky rendering artifacts on shadows during some cutscenes
  • Improvements to fix an issue that resulted in rendering and lighting artifacts when the Screen Space Ambient Occlusion graphical option was set to Ultra
  • Improvements to fix several issues that resulted in rendering and lighting artifacts on some systems during gameplay
  • Improvements to fix several issues that resulted in random crashes during gameplay in Story Mode and Red Dead Online

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email